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Konami官方链接:http://uk.games.konami-europe.com/news.do?idNews=396
相关评论:点击查看【Only 24】PES2010的初情报公开的简单评价
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鸣谢完全实况会员ronaldo1976提供翻译
2009年4月8日,科乐美数码游戏公司官方网站终于发布了玩家盼望已久的PES2010的相关消息。
目前已经确定本作将继续多平台发售,其中当然包括PC平台(最后的红字就是游戏的发售平台),,PS2版将继续推出,全平台发售时间预计于今年秋季。
这个消息给不少担心PES2010取消PC版的玩家吃了一颗定心丸。
======================感谢完全实况会员ronaldo1976翻译======================
PES 2010: New Season, All New Game
PES 2010: 全新的赛季,全新的游戏。
Konami?s footballing legend evolves into the most realistic football simulation ever this Autumn.
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Konami Digital Entertainment GmbH has announced that its forthcoming PES 2010 title will benefit from the most exhaustive raft of new features in the series' history, with every aspect of the game benefiting from key improvements. Major gameplay additions will make PES 2010 the most realistic football simulation available.
Konami数字娱乐公司已经宣布即将到来的PES2010将会从最为详尽大量的游戏系列史上的新特性中受益,游戏的各个方面将会由于重大的改进而得到改进。较多游戏的增加将有可能使PES2010成为最为逼真的足球模拟游戏。
PES 2010 is scheduled for release on PLAYSTATION®3, Xbox 360, PC-DVD, PSP® (PLAYSTATION®Portable), PlayStation®2 and mobile phones in the Autumn, and follows months of analysis and feedback monitoring to enhance the game in every area. PES Productions, Konami's Tokyo-based development team, has collated feedback on the series' strengths and weaknesses via fan forums, both ardent and casual PES players and press comment, and has incorporated a wide range of requests in the new game. The result will be the most challenging, realistic and satisfying PES to date.
PES2010预计将会在秋季在PS3、Xbox360、PC、PSP、PS2和手机平台上发布,是经过数月的分析和对反馈回来的信息进行监测,目的就是为了增强游戏在每个地区的(地位)。PES的开发商,Konami的东京研发团队已经对从玩家论坛和热情而偶然的PES玩家和舆论的评价对游戏的优点和缺点进行了整理,并且已经大量罗列了在新游戏中需要加入的要求。结果将会是最有挑战性的,最逼真和最令人满意的PES的诞生。
Konami has spent the last year expanding the development team's numbers, and created a number of dedicated departments, each striving to further improving their respective parts of the game both in the short and long terms. Key additions for PES 2010 include:
Konami公司去年已经增加了研发团队成员的人数,并且设立了许多专门的部门,个个部门都努力在短期和长期里改进各自的游戏部分。PES2010的重大增加的方面包括:
- Gameplay: PES 2010 focuses on enhancing the excitement of matches between players, making for a truly challenging experience that will constantly test the player. Intuitive zonal defending will cover spaces and players need to look constantly for new ways to attack. PES 2010 focuses on being a real football simulation, as it requires both strategic play and quick reactions, as in real life. In addition to key out-field elements, goalkeepers are more versatile and with abilities matching those of modern shot-stoppers. The game's referees have also been reworked, with smarter AI elements allowing them to make more balanced calls during matches.
- 游戏的可玩性:ES2010 聚焦在增强球员之间比赛的激动程度,制造一种真实的球员挑战体验。依靠直觉的区域防守将会覆盖空档,球员需要持续的观察才能找到一种新的进攻方法。PES2010致力于成为一种真实的足球模拟,而这需要有策略性地玩和快速的反应能力,就像现实生活中的(足球)一样。除了一些重要的场外要素,门将是很容易变化的,而且有能力成为决定那些实力相当的比赛的。比赛中的裁判也被重新制作,更精准的AI引擎将会使得比赛中的执法变得更为平衡。
- Improved Visuals: PES 2010 has undergone a major visual revamp, with its celebrated player likenesses and animations now even closer to those of real-life players - including live player expressions to be depicted with an improved lighting system which differentiates between various conditions! Stadium detail is also massively improved, with the grass and other in-stadium elements finely depicted.
- 视觉上的改进:PES2010已经经历了一次主要的视觉上的改变,著名球员的外观上已经很相似和生动地展现,现在将会非常接近现实中的球员---包括真实球员的面部表情将会通过改进的光影系统得到更好的刻画,这种系统可以区别不同的环境!球场的细节将会得到大量的改进,包括球场的草皮和其他的球场要素也会得到很好地刻画。
- All-new animation and moves: Animations now dovetail into each other seamlessly, with dribbling and shots on goals worked into dribbling animations. More individual skills are also on show, including new flicks and tricks that have a definite showing on the way a game flows. Several elements have been completely reworked, with the dribbling, turning and kicking animations greatly enhanced, while there is a noticeable change in pace when a player passes a ball from a standing position than from within a run.
- Match-Day Atmosphere(比赛气氛:球迷更多样化,全新解说): Crowd reactions to the on-field action are now more varied, with all new chants and cheers. The subtle difference between Home and Away matches will be reproduced, and the crowd will react spontaneously to specific situations in a game, showing their disdain or pleasure as fouls are committed and goals scored. Likewise, the commentary has been altered to offer a fresher, more concise overview of the game.
- Enhanced Master LeagueML(联赛管理系统再度强化): Master League has been thoroughly renewed with the enhancement of managerial aspects, which enables users to enjoy managing a team for a longer career lifespan. Seen by many as a key contributor to the series' success, the Master League elements in PES 2010 have been bolstered by far-ranging and vital new additions, dedicated to enriching the mode. Further details will be announced shortly.
- AI(改善电脑的人工智能): The Tokyo team has worked to improve the AI of the game, with Teamvision 2.0 implemented. Midfielders and defenders now work together to cover open space and close down attacks, meaning that cover can be provided for lower-ranked defenders. This also has the additional effect of removing soft goals, thus returning PES 2010 to its simulation roots. In terms of attacking, players can also now move several players once, sending them into different areas, opening up more goal-scoring possibilities than ever before. As such, PES 2010 necessitates a new level of control from the player. Strategic thinking is as important as quick passing, but the new system greatly opens the way the player oversees control of the team. In free kick scenarios, for instance, players can now instigate the runs of the players awaiting the ball in the penalty area.
- Individual Play Characteristics(球员表现更具独立的个人特性): In previous PES games, the team formation has determined the movements of the players. PES 2010 introduces a new system wherein the individual attacking and defending nature of the players is integral to the way they play. Each player enjoys unique AI tied into their best abilities, and is reflected in the actions of their team mates - i.e. if a player who is known to be a good crosser of the ball is in possession, more players will flood the penalty area to receive it. Similarly, if a player is known to be good with close control, defenders will work to cover their stronger side, while lone strikers will be automatically supported by midfielders on receipt of the ball.
- Strategy Use(战术应用): A new power gauge system allows users to balance their strategy in a quick, but wide-ranging way before a match. Every element - pass frequency, movement, the line of defence, width of play, or the position of the front line - can be altered to match those of a favoured club: Juventus Turin are a dangerous side on the counter-attack, for instance, while FC Barcelona use width in their attack. These formulations can be altered at any point, too, with Home and Away matches forcing different circumstances on the user, as does the rigours of a Master League season.
- Penalties(新点球系统): An all-new system has been implemented, offering greater control, placing and accuracy.
- Enhanced Online(增强网络对战): A new dedicated section of the Tokyo team is committed to improving the online side of PES 2010. More downloadable content is also planned. Konami has supported PES 2009 with the release of new licensed teams, transfer updates, etc, and this support will grow for PES 2010. Team and content updates are planned throughout the game's lifespan. These will make the game even more bespoke to the player's match day needs.
Konami has strengthend its relationship with UEFA and can announce it has secured the exclusive video game rights for the Europa League Licence (formerly known as the UEFA Cup). In addition Konami will be enhancing and developing the use of the UEFA Champions League within PES 2010 to make even better use of the best club football competition in the world.
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Further details of these new features will be released in the coming months. Konami has also confirmed that Lionel Messi will also be a key endorsement player for the new game, and will feature in the promotion and development of the game later this year.
"We have been monitoring feedback and comments on the progression of the PES series for some time now, and PES 2010 will see us implementing a great deal of the ideas players have been requesting," commented Naoya Hatsumi, Producer for PES Productions at Konami Digital Entertainment Japan. "We aim to make PES 2010 a more user-friendly, immediate experience that places the emphasis on getting straight into the gameplay for which the series is famed. PES 2010 will look better, will play better, and will recreate real football as closely as the current hardware will allow."
"The preparations for PES 2010 have been in place for some time now, with the reorganization and increase of the Tokyo-based studio allowing expert teams to concentrate on their particular area," commented Jon Murphy, PES European Team Leader. "We are now in a better position to implement the greatest raft of changes and improvements to the series we have seen, and thank the PES community for their input."
PES 2010 will be released for PLAYSTATION®3, Xbox 360, PC-DVD, PSP® (PLAYSTATION®PORTABLE), PlayStation®2 and mobile phones in autumn.
PES2010预计于今年秋季在PS3,Xbox360,PC-DVD,PSP® (PS掌机),PS2以及手机版多平台发售。
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[ 本帖最后由 beckhamgoal 于 2009-4-9 19:13 编辑 ] |
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