金钱 ¥
注册时间2006-2-25
- 积分
- 9655
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http://bbs.winning11cn.com/viewthread.php?tid=901619&extra=page%3D6&page=1
1 回放 徽标LOGO停滞
2 裁判尺度稍微高于玩家接受限度 影响比赛连贯性 (点球判罚过松)
3 电脑直接任意球的命中率偏高
4 间接任意球 待画面切换前 球员动作不协调
5 球员摔倒动作 雷同现象
6 "人穿人 球穿人 柱穿人" 现象 (期待多年后换引擎)
7 边路不加速无防 顺利传中助攻 传中破坏率也极低
8 犯规与射门的回放几率过高
9 某些区域倒钩出现几率过高
10 射门力量的视觉感偏弱
11 电脑前场定位球传球的准确度偏低
12 速度快的球员被高大后卫追赶上的时间过短
13 进球回放的视角个别玩家不适应
14 部分画面细节完成度较低(草皮 球鞋 等)
15 比赛视角待丰富
16 力量效果表现感过于强烈(例如传中部分)
17 后卫对直塞球的第一反应与处理
18 助威声的现场存在感
19 进球庆祝前 大部分球员多次左右脚“滑冰躲闪步伐”
20 带球跑动时的摆臂协调性
21 最高难度定位偏低
22 球员被侵犯反应过大 多人同时倒下
23 可以关闭电脑玩家的头顶显示名
最近发现的问题 暂时没有发过去:
24 场上球员多人鼓掌 显得有些诡异
25 GK AI
26 传中姿势单调
27 防任意球 守方球员站门柱旁 小几率会进入球门内 失去控制
28 远端任意球 有一个人站人墙
29 补充上方第3条 本方罚任意球 也很容易进球
30 角球 禁区内球员站位不积极
31 裁判的站位AI问题
32 球员解围动作和传中动作雷同
33 罚角球动作单调
34 足球的反弹趋势过于明显
35 点球系统没有进化并完善
PES2011 DEMO Chinese players feedback by WECN / yjn2007
1 Playback LOGO is not consistent
2 Magistrates scale slightly above the acceptable limits of impact player game consistency (Easy to get a penalty fine)
3 Computer direct free kick hit the high rate of
4 Indirect free kick to wait for the screen before switching players incoordination
5 Similar phenomenon of players fall action
6 "People through the people.The ball through the people. Columns through the people " (After many years of waiting for the engine)
7 The wing does not accelerate the unguarded.Assists the smooth bottom line passing.Biography of the damage rate is very low
8 Fouls and shots in the playback with high probability
9 Barb to the probability of certain areas is too high
10 The power of the visual sense of weak shot
11 Pass the ball front of the computer market positioning accuracy is weak
12 Tall defender catching up fast players of the time too short
13 Goals for individual players not suited to the perspective of playback
14 Some details of the screen to complete degree is low (turf shoes, etc.)
15 View looking forward to a rich game
16 Show a strong sense of power over (for example, assists in the bottom-line pass)
17 CB face the scalpel ball first time to react and deal with
18 Cheering sound field is not strong sense of presence
19 Before celebrating the goal most of the players many times show the evasive action
20 Point running arm coordination
21 Difficult to locate relatively low maximum
22 Violations of the players met with strong reaction from people when they fall at the same time
23 Turn off the computer player's name |
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