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[转帖] PES2010编辑模式解析

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1#
发表于 2009-8-19 11:11 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
Finally managed to spend some timein edit mode and figure what can and can’t be edited, and whatadditions we have for this year. After mixing between PES 2009 and PES2010 to spot the differences in edit mode, you’ll get the full low downon what the game has to offer after the jump. And no, the header picisn’t from PES 2010, no screens from incomplete code are allowed.

Firstof all lets discuss Kits. Like in PES 2009, you have 81 differenttemplates with 4 different layers. While its the same, Konami haveupdated the templates to accommodate 09/10 designs. So, the new umbro(Everton) and puma designs (Tottenham Hotspur) are easily made.

Anothergood thing is that the ‘home made’ kits really hold up against thelicensed ones. I managed to make the Everton kits for example, and theylook as good as the real thing.

Staying with teams, there is nowthe possibility to have 8 different chants per team! 5 from normal,gameplay moments AND 3 for specific occasions - After you score, takingset-pieces, and after a victory.

Onto player editing. You now,as you are aware of I’m sure, are able to untuck and tuck in shirts.There’s also the return of 4 dribbling animations, the same as the PS2ones with the next-gen sheen. Unfortunately, you still can’t editfacial hair on players already in the game.

Onto boots.

Right now the boots in the game are as follows:

Adidas Predator Swerve X-TRX SG White
Adidas Predator Swerve X-TRX SG Black
F50 Tunit Blue
Adidas Adipure Black
Nike CTR360 Maestri FG Black/Red
Mecurial Vapor Superfly Orion Blue
T90 Laser Silver/Black/Red
Tiempo Legend FG White/ Blue
Puma V1.08 White/Blue
Puma V-konstruct III White/Blue
Umbro Speciali Black

Thenyou have 13 slots of random boots, giving us a total of 24 boots. Noeditable boots then, but I’m very confident the 13 slots will representthem.

Thats all I have right now. Seeing as the code is 75%complete, I’m sure there will be a few more additions to edit modebefore release.

We’ll get a full list of teams to you sometimetomorrow, we have to wait for some announcements at Gamescom beforetalking about licensed teams. Stay tuned!
2#
发表于 2009-8-19 11:12 | 只看该作者
啥都不说,谁来翻译
3#
发表于 2009-8-19 12:10 | 只看该作者
E文........

等翻译..
4#
发表于 2009-8-19 12:11 | 只看该作者
前排插入
5#
发表于 2009-8-19 12:12 | 只看该作者
楼主啥意思啊?你英语18级了?我们可不会!
6#
发表于 2009-8-19 12:12 | 只看该作者
翻译:bz16:
7#
发表于 2009-8-19 12:37 | 只看该作者
等翻译
8#
发表于 2009-8-19 12:53 | 只看该作者
哦,原来是这样,我懂了。
9#
发表于 2009-8-19 13:25 | 只看该作者
完全不懂
10#
发表于 2009-8-19 13:46 | 只看该作者
楼下,,,等你翻译呢,快点..
11#
发表于 2009-8-19 13:58 | 只看该作者
求英语帝..
12#
发表于 2009-8-19 14:17 | 只看该作者

有道翻译的

 终于设法抽出一些快速编辑模式和图能和不能被修改,我们对今年whatadditions。栓塞形成后症状(PES)之间的混合后,到2009年,PES2010在编辑模式的差异,你将得到完整的低downon提供什么样的比赛后,吓了一跳。没有,标题picisn 2010年,从栓塞形成后症状(PES)不允许从完整代码的屏幕上。
  
  Firstof都让讨论板。如在2009年,你已经81岁的聚醚砜differenttemplates 4种不同层次。虽然它的一样,Konami haveupdated模板来容纳09/10设计。所以,这个新umbro(埃弗顿)和美洲豹设计(托特纳姆热刺队)很容易制作。
  
  Anothergood的一件事就是‘家’组件制造thelicensed真的抵抗。我设法使埃弗顿板为例,theylook一样真实的东西。
  
  留在球队,有nowthe可能有8个不同的圣歌每队! 5从正常、游戏和3个具体场合-在你之后,takingset-pieces得分,一场胜利。
  
  在球员的编辑。你现在,如你所知,我相信,能够untuck弄在衬衫还有的回归,4盘带动画PS2ones相同的次世代的光泽。不幸的是,你还不能editfacial发球员已经在比赛。
  
  在靴子。
  
  现在你的靴子在游戏如下:
  
  阿迪达斯的食肉动物X-TRX SG呈白色。因为
  阿迪达斯的食肉动物X-TRX偏离黑色。SG
  + Tunit蓝色
  阿迪达斯Adipure黑
  耐克CTR360 Maestri成品黑色/红色
  Mecurial蒸汽Superfly猎户座蓝色
  T90激光银/黑色/红色
  时间传说成品白色/蓝色
  美洲狮V1.08白色/蓝色
  美洲狮V-konstruct III白色/蓝色
  Umbro Speciali黑
  
  你有13槽进行随机的靴子,给我们一共有24靴子。Noeditable靴子,但我很有信心,13个插槽会representthem。
  
  我现在所拥有的。因为代码是75%complete,我肯定会有一些更多的附加编辑modebefore释放。
  
  我们会得到一个完整的队伍,你sometimetomorrow,我们必须等待一些公告在Gamescom beforetalking关于支球队。保持关注。
13#
发表于 2009-8-19 14:24 | 只看该作者
google 翻译的吧 呵呵
14#
发表于 2009-8-19 14:33 | 只看该作者
好强的翻译
15#
发表于 2009-8-19 14:39 | 只看该作者
翻译了更看不懂.................:bz60:
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