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第一次翻译,翻译得不好,多多包涵 <p class="MsoNormal"><span lang="EN-US">Winning Eleven: Pro Evolution Soccer 2007(or PES <st1chmetcnv tcsc="0" numbertype="1" negative="False" hasspace="True" sourcevalue="6" unitname="in" wst="on"></st1chmetcnv><st1chmetcnv></st1chmetcnv><st1chmetcnv></st1chmetcnv><st1chmetcnv></st1chmetcnv><st1chmetcnv></st1chmetcnv><st1chmetcnv></st1chmetcnv><st1chmetcnv></st1chmetcnv><st1chmetcnv></st1chmetcnv>6 in<st1chmetcnv></st1chmetcnv><st1chmetcnv></st1chmetcnv><st1chmetcnv></st1chmetcnv><st1chmetcnv></st1chmetcnv><st1chmetcnv></st1chmetcnv><st1chmetcnv></st1chmetcnv><st1chmetcnv></st1chmetcnv><st1chmetcnv></st1chmetcnv> <st1place wst="on"></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place>Europe<st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place>)is one of the biggest games shown here at the 2006 Games Convention forEuropeans in attendance. During the show I had the opportunity to interviewSenior Producer Shingo “Seabass” Takatsuka and Aki Saito Konami Europe’s SeniorManager with a close personal friend of mine Thomas Puha from <st1country-region wst="on"></st1country-region><st1country-region></st1country-region><st1country-region></st1country-region><st1country-region></st1country-region><st1country-region></st1country-region><st1country-region></st1country-region><st1country-region></st1country-region><st1country-region></st1country-region><st1place wst="on"></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place>Finland<st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1country-region></st1country-region><st1country-region></st1country-region><st1country-region></st1country-region><st1country-region></st1country-region><st1country-region></st1country-region><st1country-region></st1country-region><st1country-region></st1country-region><st1country-region></st1country-region>’spremier video game magazine, Pelaaja. This extensive North American/Europeandouble team interview covers everything from the newly debuted Xbox 360 version,and current PS2, PSP titles. Plus we get details about the upcoming PlayStation3 version, and the potential for a Wii release (we’re betting on it).</span></p><p class="MsoNormal"><span lang="EN-US">To fully understand this interview, I needto make a few things clear. Winning Eleven is released at different timesacross the globe with different names for the game. Each year Winning Eleven isreleased first in Japan – usually in the spring.Then in Europe Pro EvolutionSoccer or PES is released in the Fall (which is funny they call it soccer in Europeand not football, but then again PEF looks kind of stupid). In <st1place wst="on"></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place>North America<st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place><st1place></st1place> the Winning Eleven games come out inSpring, nearly a year after the Japanese version. </span></p><p class="MsoNormal"><span lang="EN-US">In Japan Winning Eleven 10 was alreadyreleased, Pro Evolution Soccer 6 is the next title in Europe releasing thisFall, and in North America the newly named Winning Eleven: Pro Evolution Soccer2007 is set to be released in Q1 of 2007. After the Japanese version isreleased Konami improves on game elements before the European version, and thesame is done before Winning Eleven is released in the states. So basically, inthis interview, a number of different versions are being mentioned. We hopethis clears things up before you |
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