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euro2008入手初感

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16#
 楼主| 发表于 2008-5-28 22:12 | 只看该作者
原帖由 ShaX 于 2008-5-28 14:55 发表
楼主没谈谈网战效果? 说实话,买P3的一半因为是想网战的。


刚下完1.02补丁,有62MB
下次来玩网战
17#
 楼主| 发表于 2008-5-28 22:24 | 只看该作者
射中门柱门框,振动手柄会振动!:bz11:

进球后,自己可以控制球员庆祝!:bz11:
18#
发表于 2008-5-29 09:29 | 只看该作者
其实我觉得fifa节奏是很强的,可快可慢,
实况就不行了,容易快,想慢不容易。
对于场上节奏,euro比pes好太多了。
19#
发表于 2008-5-29 11:38 | 只看该作者
已经入手,很赞的说
20#
发表于 2008-5-29 16:04 | 只看该作者
觉得和实况的差距在缩小
21#
 楼主| 发表于 2008-5-29 21:09 | 只看该作者
玩了网战,还是卡,但比实况好点
我南方电信 2M ADSL
22#
发表于 2008-5-30 09:28 | 只看该作者

观望中

持观望态度
23#
发表于 2008-5-31 19:56 | 只看该作者
LZ快点告诉我的你PSNID  我已经入手了 欧洲杯2008.   290元入手的, LZ买的什么版本呢>?
24#
发表于 2008-6-1 12:51 | 只看该作者
支持实况
25#
 楼主| 发表于 2008-6-1 15:56 | 只看该作者
原帖由 大大大大大 于 2008-5-31 19:56 发表
LZ快点告诉我的你PSNID  我已经入手了 欧洲杯2008.   290元入手的, LZ买的什么版本呢>?


我的是ps3版啊

PSNID jx0797we

入手了ps3版的,大家留下PSNID,一起来联网啊

[ 本帖最后由 章贡区实况 于 2008-6-1 20:05 编辑 ]
26#
 楼主| 发表于 2008-6-2 02:20 | 只看该作者

转自fifa论坛


FIFA Producer 为您讲述关于FIFA09的最新消息 PF-BEE独家翻译


David Rutter  写的Blog

在文章中,提高了关于FIFA09的画面,AI以及08,中间提到欧洲杯08
大家可以看看,从中得到一些信息!可以说是很重要的信息
本文由非凡网(Playfifa.com)Bee86独家翻译,转载请保留相关信息

翻译后的正文:
先给大家说一下那个David Rutter,他就是FIFA08的次时代版本的主要负责人。
相信大家都在等待着EA官方发布新的FIFA的消息,我想我倒是可以给大家一些FIFA09制作组的内幕资料如果你们想要的话制作小组的内部会议在阿森纳的主场——酋长体育场召开,伴随着制作团队的还有欧洲各地的各大媒体的记者们,包括法国的PSM3杂志(一家游戏杂志)和法国的OPM公司(貌似一家大型电器元件公司baidu的..——译者注)。我们在这里聚在一起来讨论我们在FIFA08中遇到的问题,其次,讨论一下我们希望在FIFA09中看到什么新东西。讨论一个一般在每年的九月末被摆上货架的游戏题目(指FIFA09这个题目)看起来很陌生(奇怪?)。事实上,另一个新奇的游戏标题将在FIFA09爬上货架前抢先被EA公司发布。我猜有件事我们应该记住就是ERUO2008将由EA旗下的另一个制作组来全权制作,这种情况在当年WORLD CUP06推出时也出现过,当时正值FIFA07要在9月上市。再怎么说,总感觉这时候讨论FIFA的下一代作品(应该是指FIFA09——译者注)感觉有些过早了。
通过与David Rutter的几分钟的交流后,我们被邀请来这里来给出我们各自的建议和意见的原因便明朗起来:EA公司拥有一套完善的玩家/公众意见收集机制,并且努力积极地进行庞杂的作品发布后的意见信息反馈收集工作。从搜集各游戏论坛中的玩家反馈的信息到召开像这样的业内人士的发布会,EA真的是想知道我们对他们发布的游戏的真实的看法。当我们抛出一个个FIFA08的缺点时,这种机制立刻显现出效果。在走过场式上的介绍了一下那群家伙后(指FIFA制作小组用了gang这个词,幽默的家伙~——译者注),我们被被单独请进了一个私人的小房间与Rutter先生进行一对一的交流(哇,被拉进小黑屋了~嘿嘿嘿嘿~~——译者YY…)。我们手中准备好了写满问题与不满的纸条准备像恶狼般扑向这群制作人时,David的一段冗长的开场白让我们发现我们做了无用功——这家伙想到了所有的东西,我们想刁难他的问题他早就料到了!
很快的,到了我们期待的时间——自由应答时间。David以PES系列为例(他确实以它为例贯穿了整个会议),他非常平静的告诉我们FIFA还需要更加努力来赶超PES。在动画方面的话题聊的过分的长了,其实完全可以缩略过去(画面问题就这么被这个作者略了..囧啊..)。说完画面,他开始喋喋不休的谈起游戏的A.I.来挑战我们的记忆能力。在FIFA图像技术与其他次世代游戏相差无几的现在,FIFA09方面的焦点理所应当的放在了游戏性上。我们很高兴的发现在过去的几代中被大家所诟病的AI的问题在FIFA08中都被认真地审视和对待了。我们提出希望在下一代的FIFA中看到全队后撤防守来彻底冻结对方的锋线、玩家控制的球员不再像机器人一样粘在球场上等着球传到脚下或者在球场上胡乱跑动,还有明星级的球员并非样样全能(以巴塞罗那举了例子)。并且看起来很有可能今年他们就会有所行动,就像最后一个下一代FIFA游戏的制作人所说,这些提及的缺陷将在下一代作品中优先加以修正、改进。
在我们的提问时间结束前,我们提出了几个关于比赛天气系统和更加深入的经理模式的问题,但是我们很快的被加以提醒他们无可奉告…他们只是来进行一下摸底,来确保一旦游戏模式和内容确定后能让玩家感到有玩头,保证游戏正在按照一个正确的方向制作。会议结束后,我们感谢了EA的兄弟们离开了体育场。当我离开体育场时,我的脸上浮现了一个大大的笑容——听到一个游戏制作人完全认真的对待一个游戏并能一针见血的支出游戏的问题的话语让我感到无比的振奋!
有这些切实的改进的意图和决心,相信守候FIFA09你将不会后悔的。
FSB小组将继续更新更多的游戏动态
你们的
Carl

这是关于David Rutter的身份一段简短说明:

FIFA Informer talks to the new FIFA NG (next generation) Lead Producer; David Rutter. He left the home of football; England this summer and moved to the hockey nation; Canada. Formerly in charge of the Championship Manager series at the Beautiful Game Studios he has now joined Electronic Arts to improve the FIFA-series on Playstation 3 and Xbox 360.

原文内容:

While we wait for the official documentation to arrive from the guys over at EA, I thought I'd would give you guys a personal insight into the day the team spent with the producer of Fifa 09 - an editorial of sorts if you would.

Held at the Emirates stadium the team arrived with fellow journalists from all over Europe, including PSM3 France and OPM France. We were gathered here to talk to EA about firstly our problems with Fifa 08, and secondly what we would like to see in Fifa 09. It was strange to be talking about a title which, as usual, will be popping up on store shelves around late September. Also stranger that there would be in fact another title from EA that would be released well before we see anything on Fifa 09. I guess on that subject its important to remember that Euro 2008 is being developed on by another studio within EA, a similar situation when World Cup 2006 was released in the same year of Fifa 07. All the same, it still felt extremely early to be talking about the next instalment in the Fifa series.

After a few minutes with David Rutter, it became very clear why we all had been invited to give our opinions. EA have a fantastic record of listening to their fans and work extremely hard to get a wide variety of impressions from their releases. From scouring the forums to events like this, they really want to know what we think of their game. This was instantly evident when we started to throw down the faults of Fifa 08. Having been introduced to the gang formally we were taken into a private room for some one-to-one time with Mr Rutter. With our list ready in hand we were ready to pounce, but after David's opening lengthy speech to us we shouldn't of bothered. He really had thought of everything that we had wanted to take an issue with.

Very quickly, and to be expected, we spoke of response times. Using the Pro Evo series as an example (which he did frequently throughout), David told us quite simply it has to be much better. The animations were said to far too long in certain circumstances and could certainly be shortened. After mentioning this he harped on about A.I. for as long as we could be remember. The focus in Fifa 09 is certainly going to be the gameplay, as the graphics are certainly on par with any next gen title out there right now. What was pleasing that with every problem that was spoken of regarding the A.I. in Fifa 08 have really been criticisms of the series since the early years. Talk of full backs needing to bomb forward, players not sticking to their positions like robots and roaming the field intelligently, and star players not being good at everything (i.e. Barca) - its all something that we would love to see in the next Fifa. And it certainly looks like this year they will deliver, as finally a producer of the next instalment has cited these flaws as priorities to improve.

Before our time was up we asked a few quick questions regarding weather effects and a deeper manager mode, but were quickly reminded of their priority. They are only going to look at the off pitch content once the gameplay has being sorted and made to feel and play right. With our time out we thanked the lads at EA and left the stadium. As we walked away I had a huge smile on my face, as it was so refreshing to hear a developer really hit the nail on the head with 100% of the issues with a game.

With this realisation and intent to improve, Fifa 09 is in a very safe place.
As ever keep popping back for more news and exclusives from the FSB Team.

Yours

Carl
27#
 楼主| 发表于 2008-6-2 02:21 | 只看该作者
David以PES系列为例(他确实以它为例贯穿了整个会议),他非常平静的告诉我们FIFA还需要更加努力来赶超PES。

知己知彼呀,然怪fifa能进步
28#
发表于 2008-6-2 09:07 | 只看该作者
我的是港服PSN:PlaySugo,加我哈:bz73:

楼主,上面有人问你的版本是指游戏是哪个大洲的,比如美版还是欧版等等,这个游戏似乎网战并不是全球服务器,网战只有相同版本才能对战的。
29#
发表于 2008-6-2 10:11 | 只看该作者
原帖由 章贡区实况 于 2008-5-28 17:57 发表


是啊,有好多
象下半场俄罗斯1-0领先以色列,玩家控制以色列能否逆转出线,哈哈,这个我做到了:bz11:


记得以前98世界杯的时候,土星上有个Road to France 98,里面就有这种模式,日本队冲击世界杯。

可以选择落后、领先什么的
30#
 楼主| 发表于 2008-6-2 11:18 | 只看该作者
原帖由 晓军 于 2008-6-2 09:07 发表
我的是港服PSN:PlaySugo,加我哈:bz73:

楼主,上面有人问你的版本是指游戏是哪个大洲的,比如美版还是欧版等等,这个游戏似乎网战并不是全球服务器,网战只有相同版本才能对战的。


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