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原帖由 ccq214 于 2009-1-18 21:40 发表 ![]()
GoalServer2009问世后,论坛上一片直连器研究贴。全中国的实况玩家都很感谢法老同志的工作。:bz48:
但法老同志的直连器进度情况似乎被人遗忘了。毕竟这个版本的GoalServer2009还是有很多不足的。比如同样的设置,什 ...
reddwarf:
Pes2009 was especially hard because of the game id (it was ssl encrypted).
Pes6 doesn't have that and will be much easier to work with.
Please remember that we needed to rush the pes2009 beta, because people really wanted to play this.
Alot of things you need to do for GoalServer2009 can be done automatically using some tools we still need to code.
In the end I think we maybe shouldn't have released the beta so fast, because its indeed hard to work with.
reddwarf:
PES2009直连的开发特别困难,因为GAME ID部分使用了SSL加密
PES6并没有SSl加密,所以开发起来会更容易一些
请记住这一点,当时我们需要急着放出GoalServer2009的beta版本,因为人们迫切的想玩pes09
你在使用GoalServer2009时需要设置的这些东西将来会被一些工具来自动完成,但是需要我们继续开发
最后,我想当初我们也许不该这么快的放出GoalServer2009的Beta版本,因为它确实不易使用。
http://halsten.kamibu.com/forum/index.php?board=3.0
这是法老论坛的bug反馈版,里面一共只有俩文章,其中还有一篇是我发的 |
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