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按下面的要求替换后,可仍无效,见鬼了!!!!!!!!:bz12:
For Masterleague
关于ML联赛模式
Unfortunately the game doesn't use the single slots in the Master League.
很不幸,在ML联赛中没有使用独立的助威声
Instead of that PES uses the Generic Club Sounds.
而是用了PES通用的声效
(THX Konami for this gibberish)(......感谢Konami做出如此令人费解的事)囧囧囧
But if you also want to hear the sounds of your teams in the ML then you have this opportunity:
(Please read the instructions carefully!)
但是如果你想听到ML联赛中属于自己球队的真实助威声,还是有办法的
(请自己阅读以下使用方法)
Open your cs0d.img with AFS-Explorer, 用AFSE打开你的cs0d.img
search with the help of my chant list for your club team 在Tommsen提供的助威声列表中,搜索你球队的编号
(clubs that aren't written in the list haven't own slots, so you have to use"GENERIC CLUB..." slot).
(如果列表中没用你的俱乐部,那么你不得不使用“通用俱乐部声效”的位置了)
Now you go to your team slot, for example Catania, and export
(in our example) the files of slot "319-323" to your hard disk.
Make 2 copy´s from this 5 files so if you have 15 adx files...
Than rename this 15 files in "unnamed_349...-353.adx
and unnamed_354...-358.adx ...
and in unnamed_694 ...-698.adx" (all little fan slots)
now import this 15 files in your cs0d.img, the instructions for import,
can you read in the install of my patch.
现在你已经得到了你球队的导入位置了,以“卡塔尼亚”为例,如果真实助威声为unnamed_319...-323.adx,
将这五个文件复制两份,此时你有了15个adx文件...
然后重命名这15个文件分别为“unnamed_349...-353.adx 和 unnamed_354...-358.adx ...以及 unnamed_694 ...-698.adx”
最后将重命名完的15个文件替换导入到cs0d.img中
以上步骤全完成后,你就可以在ML联赛中享受属于自己球队的助威声效了 |
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