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PES 2009: Key additions 官方博客中提及的pes2009一些新要素

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1#
发表于 2008-8-16 19:01 | 只看该作者 回帖奖励 |倒序浏览 |阅读模式
PES 2009: Key additions
Here is some of the new features and key additions you can expect in the new version of PES 2009.

Gameplay:
Close control more intuitive:

  • Manual cursor control
  • Adjusted trick control for easier control – more within natural control parameters than via special movements
Ball movement more realistic:

  • Ball has always been treated as separate entity, but 2009 has new air resistance calculations for trajectory of ball
  • Instant control. Buttons presses are no longer stored, making for a crisper playing style
  • Heavier foot-in tackles, depending on the length X is depressed
  • New friction routines to affect ball movement in terms of ground conditions
  • Backspin routines calculated so ball slows accordingly
  • The bounce of the ball can be used more effectively: players can flick the ball up to tee a shot, or to lift it over a defender’s trailing leg
  • Skills are now integrated more into the game. If a player has the ability, they will be able to perform deft turns others cannot and will be able to feint and shimmy within the confines of the control system
  • Player has to compensate for heaviness of ground when weighting passes in wet conditions or frozen ground
Teamvision enhanced:

  • Tactics change according to situation
  • Better off-the-ball movement – running to receive passes, etc
  • AI recognizes strategies that work and accumulates data on an ongoing basis within Master League and League modes

Visuals:
Stadiums:

  • Graphic depiction of weather conditions unique to each stadium
  • Much more detailed lighting effects that mimic the time of day more closely
  • Key new grounds like Wembley, in total about 20 stadiums
  • LED hoardings (PS3 and 360 versions only)
Players:

  • All new players models in game: everything reworked for additional detail
  • Specific new animations to make the game flow more: players now stumble, place a hand down so as to keep running
  • More individuality to movement of players: running and kicking styles, for instance: Ronaldo’s stance before a free kick
Camera:

  • New vertical camera, allowing end-to-end view including ‘Player Focus’ zoom, panning in on key one-on-one situations
  • New distance drawing techniques using adjusted chromatic fields

Front End - Menus:

  • All new, clearer menu system
  • Match stats now on sub-menus if required
  • Much improved music choice

Edit:
Sound:

  • In addition to the importation of graphic data, music and crowd chants can also be added
  • Graphics:
  • Pixel Paint function allows users to create team badges from scratch

Game Modes:
Become a Legend:

  • New long-term mode sees player guiding one player to glory
  • Control the destiny of a midfield/striking star
  • Player works within team structure, akin to popular ‘Fix’ mode – assisting play, scoring goals, etc
  • Default third-person view
  • Dedicated development data for player as game progresses
  • Full range of transfer opportunities: but fail to play well and you will be demoted to bench or even transferred
  • Based on popular Japanese mode, first time in Europe
Legends:
  • Online version of ‘Become a Legend’
  • Use player created in solo mode
  • Play online with other ‘fixed’ position friends
  • Intricate play and teamwork rewarded with PES points
Master League

  • More intuitive menus
  • Easier to understand two-tier negotiations: team level and individual terms
  • Loyalty: players unhappy with terms, etc, will not play as well. A happy player will play better
2#
发表于 2008-8-16 20:09 | 只看该作者
那位大侠可以翻译下呢...偶看不懂啊:bz4:
3#
发表于 2008-8-16 22:14 | 只看该作者
Legends:

Online version of ‘Become a Legend’
Use player created in solo mode
Play online with other ‘fixed’ position friends
Intricate play and teamwork rewarded with PES points
这个模式貌似很赞啊!!  不过联网速度不加强的话,可能又会是对玩家的一种折磨的说。
4#
发表于 2008-8-17 00:55 | 只看该作者
期待空气阻力。。。ps2以后的实况长传就没好过。。
5#
发表于 2008-8-17 06:55 | 只看该作者

PES2009新补充新闻

翻译如下:
Here is some of the new features and key additions you can expect in the new version of PES 2009
这里是PES2009中一些新的功能和关键的增补

Gameplay:
Close control more intuitive
游戏方式:
密切控制更直观

Manual cursor control
Adjusted trick control for easier control – more within natural control parameters than via special movements
Ball movement more realistic:



手动光标控制
调整手动,控制更容易-更自然   特殊动作球运动更切合实际

Ball has always been treated as separate entity, but 2009 has new air resistance  
球一直被视为单独的实体,但2009里面的弹道球有新的空气阻力的计算

Manual cursor control
Instant control. Buttons presses are no longer stored, making for a crisper playing style
Heavier foot-in tackles, depending on the length X is depressed
New friction routines to affect ball movement in terms of ground conditions
Backspin routines calculated so ball slows accordingly

手动光标控制
即时控制。按键已不再是可以长按就可以蓄力,是一个更清晰的操作风格
飞铲似乎跟长按X有关系
就新的摩擦程度影响球运动而言,地面条件
粗糙度来计算,使球因此减速

The bounce of the ball can be used more effectively: players can flick the ball up to tee a shot, or to lift it over a defender’s trailing leg
Skills are now integrated more into the game. If a player has the ability, they will be able to perform deft turns others cannot and will be able to feint and shimmy within the confines of the control system
Player has to compensate for heaviness of ground when weighting passes in wet conditions or frozen ground
Teamvision enhanced:

反弹球,可以得到更有效地运用:玩家可以利用反弹球,以发球的一个镜头,或摆脱防守队员的纠缠,综合性真正的融入游戏。如果一名球员有能力,他们将能够娴熟的做出别人不能够做出的假动作和摆振内部的局限控制系统
用来以弥补过地面湿条件或冷藏地面的影响


Teamvision enhanced:


Tactics change according to situation
Better off-the-ball movement – running to receive passes, etc
AI recognizes strategies that work and accumulates data on an ongoing basis within Master League and League modes

teamvision增强:


战术的变化,根据形势
更好地起飞高球来进行阵型的推移等
研究战术的工作和积累数据是掌握联赛和联盟模式的基础


Visuals:
Stadiums:


Graphic depiction of weather conditions unique to each stadium
Much more detailed lighting effects that mimic the time of day more closely
Key new grounds like Wembley, in total about 20 stadiums
LED hoardings (PS3 and 360 versions only)


视觉效果:
体育场馆:


图形的描述天气条件独特
每个球场更详细的灯光效果模仿的时候,天更密切
温布莱公司,合共约20体育场馆
( 只使用PS3和360版本)



Players:


All new players models in game: everything reworked for additional detail
Specific new animations to make the game flow more: players now stumble, place a hand down so as to keep running
More individuality to movement of players: running and kicking styles, for instance: Ronaldo’s stance before a free kick



玩家:


所有新球员的模范:一切将重视更多细节
具体的新动画,使游戏更流:现在球员的失败,是因为一个手下来,以便使突出
更多的个性,以运动的玩家:在运动中和脚踢的风格,例如:C.罗纳尔多任意球之前的站立姿势


Camera:


New vertical camera, allowing end-to-end view including ‘Player Focus’ zoom, panning in on key one-on-one situations
New distance drawing techniques using adjusted chromatic fields

Front End - Menus:


All new, clearer menu system
Match stats now on sub-menus if required
Much improved music choice


视角:


新的垂直视角,让两端都可以看见,包括球员的重点'缩放,平移的关键就在一对一的时候
新的绘图技术的距离,使用调整色领域

顶级菜单:


所有都是新的,清晰的菜单系统
比赛统计,如有需要就分菜单,分别显示各项数据
并且大大改善了背景音乐的选择


Edit:
Sound:


In addition to the importation of graphic data, music and crowd chants can also be added
Graphics:
Pixel Paint function allows users to create team badges from scratch



编辑:
声音:


除了在输入图形数据,音乐和人群chants还可以补充说明:
图形:
像素涂料的功能,允许用户创建团队

Game Modes:
Become a Legend:


New long-term mode sees player guiding one player to glory
Control the destiny of a midfield/striking star
Player works within team structure, akin to popular ‘Fix’ mode – assisting play, scoring goals, etc
Default third-person view
Dedicated development data for player as game progresses
Full range of transfer opportunities: but fail to play well and you will be demoted to bench or even transferred
Based on popular Japanese mode, first time in Europe
Legends:

Online version of ‘Become a Legend’
Use player created in solo mode
Play online with other ‘fixed’ position friends
Intricate play and teamwork rewarded with PES points
Master League


游戏模式:
成为一个传说:


新的长期模式,看到的球员之一,指导球员的荣耀
控制的命运,一个中场/打星
播放器的工程团队的结构,类似流行的'修复'模式-协助发挥,进球等
默认的第三人称视角
致力于发展数据的球员,作为游戏进展
全套转让机会:但未能发挥好,您将被降职为替补,甚至转移
基于对流行的日本模式,第一次在欧洲


Legends:

Online version of ‘Become a Legend’
Use player created in solo mode
Play online with other ‘fixed’ position friends
Intricate play and teamwork rewarded with PES points

传说:

线上版的'成为一个传奇'
使用球员创造了在独奏模式
玩在线与其他'固定'的立场,朋友
错综复杂的发挥和团队合作的回报与PES的点
主联盟



Master League


More intuitive menus
Easier to understand two-tier negotiations: team level and individual terms
Loyalty: players unhappy with terms, etc, will not play as well. A happy player will play bett


更直观的菜单
比较容易理解两层架构的谈判:队的水平和个别条款
忠诚:球员不满的条款等,将不会发挥良好。有一个愉快的球员将发挥更好的
英语
6#
发表于 2008-8-18 10:22 | 只看该作者
期待2009
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