标题: FIFA 11 PC 官方视频資訊(转自游侠) [打印本页] 作者: utslam 时间: 2010-9-11 16:10 标题: FIFA 11 PC 官方视频資訊(转自游侠) 本帖最后由 utslam 于 2010-9-11 16:15 编辑
制作人親自說的, 好像玩的也是他
- That WAS PC footage, NOT console footage . The button icons in the PC version match those found on a Windows Xbox360 Controller.
- Game speed was default (Normal)
- Difficulty level was only on Professional
- Video was captured at 29.97FPS. As some of you familiar with video capture mentioned, this is because Youtube and other video sites typically only play at 30FPS anyway, so capturing the video at a higher framerate would result in lost or skipped frames and a less than smooth experience.
- Video was captured using Fraps. If any of you have used this before and tried to capture an "HD" quality video, you will know that this is very taxing and writes enormous video files. Obviously when Fraps is not recording, the game runs silky smooth. We wanted to at least capture in 720 but anything higher seemed to chug significantly when Fraps was writing those massive files.
- These are the general specs of the computer used to capture the game:
Windows 7 (32bit), 2.8Ghz, 3.2GB RAM, quad core, AMD Phenom 2 X4 295, Nvidia GeForce GTX 480
- Resolution: 1280x720
- Anti-Aliasing: Set to 2x (options for this are 0x, 2x, 4x)
- Rendering Quality: High
- V-sync: On
请键入文字或网站地址,或者上传文档。
取消
朗读将俄语译成英语
Impressions K. Ustinovich about FIFA 11 PC
News - FIFA 11 (Author: SLameN | 8 September 2010)
Remember, we are in the summer of online news publishing under the title "professor answers questions, which concerned, as the name implies, the response of Mr. da Ustinovich on users futsime FIFA 11 PC.
At this time Cyril decided to share his first impressions of the 11th FIFA for the PC, in which he has been able to play.
"Experience is not put into words. On the PlayStation 3 played a little, but the difference is not felt. On the console to play a bit more elaborated, such as hardcore. Personality really feel, especially when playing top-end players.
What is worth mentioning in your PC:
1. Graphics in full FIFA 10 as on the PS3.
2. Pleases entourage, fans are no longer boxes, quickly react to events immediately felt at someone playing field, sound support is excellent, heard Russian exclamations.
3. Was surprised such a thing: playing in the Russian league at the beginning and during the game against the voice of a commentator in the stadium in Russian, something like: "Dear viewers, welcome to ..." or "Our football game is not welcome racist."
4. The diversity of the reactions of players on the blunders, inaccurate passing game, a violation. Sometimes just stare.
5. Fight, fight, fight! Wrestling a lot, button selection and drove almost do not use, simply intersect with the enemy. Shocks, shoving, grappling with his hands, it's all there. I especially liked it when a player sits in the shed and he jumped at it and catch a falling, as in reality!
6. The players constantly in the game when the ball flies past the player tries to touch him, to seize, even if you tell them no or governors, but do not give commands, simply running away. 7. Russian clubs in UEFA club competitions.
8. Do not wait recognizable faces (in the Russian championship, then RFPL), an increase is very similar, only a few. Semak as alive, quickly looked quite different, Berezutsky, Ignashevich - from afar. Vagner Love - basically OK Vellik looks better.
9. Career interesting, but I was upset fact transfers. There is a scale player in the transition of interest, if crossed the 70, then the probability of a big transition. This is achieved by lifting s / n. As a result, I immediately bought it in Spartak goalkeeper Hart from the City, CZ Saho from PSG and DMC Rodvela of Evertona. The people said to me that it's real in life! Budgets have decent clubs, enough for a few very steep players. Glad to see Ananidze in Spartaca, a guy and 18 no, and already over 70.
10. Goalkeepers: excellent playing, I had the time, played with a colleague - a blow for a penalty, keeper beats the jump, falls, gets up and immediately jump to attention fingertips discourages the second blow to the finishing moves. But the third has not picked up, was a goal. But we watched the replays, it looked like magic, but the paradoxes in physics was not, so it was really feasible and did not look fantastic. Goalkeepers operates much smarter to beat hard, stupid and foolish things were noticed.
11. Grass, gate, grid, stadiums look great. There stadium is very similar to the Luzhniki, there has always played Spartacus. At the stadium, the monitor shows the actual moments of the game for the fields are medical teams, TV cameras, etc.
12. The judges worked perfectly, as the side and head, waving flags, whistling, jumping, if the ball flies toward them. Violation is clear, but sometimes creeping, that there are mistakes and not in my favor. "