玩实况这么多年,还是最喜欢 PES 2010 的(之前最喜欢 WE9/PES5 以及PES 2007),所以在这里写出自己对 PES 2010 的心得。欢迎跟帖讨论。
在写之前,我想先引用一些 Glenn Cameron 说过的关于足球战术几点建议:
Attack The best attacking strategy is direct play. Five passes or less.
First objective gain entry into the attacking third of the field. Five techniques ,are important in the attainment
(best option first).
1. Long forward passes to the back of the defense.
2. Forward runs without the ball.
3. Forward passes to feet, supported by a player at an angle to receive the ball and pass it forward.
4. Receiving and turning with the ball.
5. Forward runs with the ball.
)。
2、向前场无球跑位(在 or 之后按下 R2)。
3、向前场传球,接应队友在斜向方接球后继续传球。
4、前场球员接球转身。
5、向前带球。
Second objective is to increase, or at least maintain, the momentum of the attack once the ball is in the attacking third of the field. Five things are important here.
1. Shoot at every opportunity.
2. Attack opponents by dribbling whenever possible.
3. Pass the ball to the back of the defense whenever possible.
4. Cross the ball early from the flanks (wing) to the back of the defense.
5. Retain a compact team shape.
If the second objective is achieved, it will be easier to attain the Third objective, which is to do better than the opponents in four important elements of the game.
1. Shooting. Shooting at every opportunity itself provides more shooting opportunities in the form of rebounds and deflection.
2. Being awarded set plays.
3. Crossing the ball.
4. Winning the ball back in the attacking third of the field.
Defense
The best defensive strategy is to win the ball as near to the opponents' goal as possible. This can happen if the team retains a compact shape.
A compact formation makes three important things possible for a defending team.
1. It means the player on the ball can be challenged quickly. This prevents him, or at least delays him, from playing the ball forward.
2. The challenging player immediately has defensive support (Cover a teammate challenging the player with the ball, Mark an opponent in the area of the ball, Occupy important space goal-side of the ball)
3. Players are available to track opponents making forward runs.
The chances of conceding a goal will be reduced further if players defending in and around their own penalty area can achieve the following four objectives.
1. Being first to the ball.
2. Clearing with height, distance and width.
3. Defending the area of the far post.
4. Not getting caught in possession in the defending third of the field. Remember Challenge, Cover, Mark, Occupy, Track .
As a general guide, defenders should try to stay within a triangle formed by the position of the ball, the position of their immediate opponent and the center of the goal. Their exact position should enable them to do three things.
1. If the ball is played behind them, they should be able to beat their immediate opponent to the ball.
2. If the ball is played to their immediate opponent, they should be able to make up the ground while the ball is in motion.
3. They should be able to keep the ball and their immediate opponent in view
对于 PES 2010 的裁判问题我保持沉默。我也是从一般水平踢到专业的,期间裁判的执法的确一直在严格,但是这个严格还是在我的承受范围之内的。我比较同意之前看过的一个帖子,就是裁判的确对玩家的严厉程度超过了电脑,但是电脑的假摔也几乎没有成功过(从去年到现在我遇到的情况全部被判了假摔。)
关于裁判就说这么多。
2、传球,尤其是长传
其实 PES 2010 里的理念还是有很多创新的,至少我是这样认为的。有人说减弱了 的用途,增加了 的回归。我同意后者,但是对于前者的运用我保留意见。我认为, 的作用还是相对很明显的,特别是与 + R2 + 的撞墙式配合在 PES 2010 中--尤其是边路的突破中极具威胁性。
由于我本身并不是经常看球赛,因为时间的原因,我只能看重播。但是看重播有个好处,就是已经知道了比赛结果的话,会更能把注意力集中在战术配合而不是结果上--至少我自己是这样子的。向后传球,无球跑位--无论是哪一代的 PES 或者 WE,如果这一招儿用得好,那么即使不会赢得比赛,整场比赛下来如果重新回放的话,至少战术的成功运用会使比赛显得更有观赏性--而不是单纯的游戏。
在 PES 2010 中,长传就显得尤为重要。PES 2010 重新修改了球的物理特性以及触球时球员的预判能力以及身体对抗强度,所以长传对于边路的球员以及中场球员适时的长传中调就显得举足轻重--有时你根本想象不到的情况也会发生(我经常在靠近对方底线和中线之间的距离用边路中调,前锋的意识其实是很出色的,而且这在启动速度快以及反应快的球员身上表现的尤为突出)。
建议:在离对方球门斜向30°到45°间,大约28到38米时可以尝试中调( or R1 + )。
3、控制中场--放开 R1 以及 R2 和 的运用
我觉得与其说不停的尝试进攻,不如先把中场控制住。
在 PES 2010 专业难度下,电脑的 AI 其实设计的是相对合理的。其实大家已经发现了,如果在中后场拿球的话,一直按着 R1 的话,一定会出现被电脑用“群狼”战术紧逼的情况。但是如果放开 R1 的话,一定可以向前带球至少10到15米(此时电脑默认的防守策略是纵深防御,会集体向后退),也就是差不多3到5秒,而这个时间绝对足够向屏幕两边以及雷达上扫一眼本方球员的位置了--如果你觉得这个时间过于短暂,那我的建议是多练习一下,因为如果我做得到,那说明至少还是足够的。
这个时候就可以按下 R2 急停一下(可选),然后向两边分球( or or )并向前无球跑位(R2)。这只是众多突破的一种,是我经常用的。这里我不讨论个人技术,因为我自己的手是很笨的,呵呵,说出来不怕笑话,到现在为止还没有一次成功的做出来过晃人的动作,或者做出来的都是我不想要的,或者方向不对--反正我现在只能打配合。