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标题: ※PES2011※ —— 最新内容报道 + 预告视频 !!! [打印本页]

作者: coolless    时间: 2010-5-4 21:58
标题: ※PES2011※ —— 最新内容报道 + 预告视频 !!!
本帖最后由 coolless 于 2010-5-4 22:03 编辑

※PES2011※ —— 最新内容报道 + 预告视频 !!!


PES 2011 will be released for PlayStation®3, Xbox 360, Wii, PlayStation®2, PSP (PlayStation®Portable), and PC-DVD in the Autumn.


Total revamp, total freedom, total football

Konami Digital Entertainment GmbH will deliver a completely new footballing experience later this year with the advent of PES 2011, for PlayStation®3, Xbox 360, PC-DVD, Wii, PlayStation 2 and PSP (PlayStation®Portable), which sees the publisher’s long-running series undergo the most radical revamp in its history.
The PES range has long been regarded as offering incredible realism and control, but PES 2011 will reinvigorate the series with the most advanced raft of gameplay additions, control options, and animations to meet the evolution of real-life football. Central to its total freedom of play, PES 2011 introduces a power bar for each player that allows the user to determine the exact strength and placement of every pass and shot. Balls can now be spread absolutely anywhere with utter precision, with long balls into space, short passes to feet and intricate one-twos allowing the player to dictate play and control the tempo of a match.

This freedom of play is also extended via new AI routines designed to place every move and decision in the player’s hands. No longer will assisted AI intervene during matches; users will now need to sense and react to threats; and passes will not automatically reach the nearest player. Instead, all-new routines facilitate complete control both of the player and their chosen actions in every respect to give the player sublime control over every movement.

“It was time for PES to transform, and PES 2011 represents the most ambitious redesign in the series’ history,” commented Jon Murphy, European PES Team Leader for Konami Digital Entertainment GmbH. “We’ve continued to work closely with the fans to pinpoint what it is about football that PES didn’t do. Total freedom was the priority and all-new animation a must. PES 2011 does both – indeed, they are directly linked to each other – and while the new game is recognisably PES at its heart, it is also the most radically improved version ever.”

Key to PES 2011’s new approach is a specially-designed control system that allows total control over every element of play. The triangulation of passes and making space using clever runs becomes paramount, and build-up play is everything. Likewise, dribbling and close control are tougher to master, and the days of making streaking runs through the centre of the park are over, as PES mirrors the real-life football.

The result is the most complete and realistic PES to date. PES 2011 delivers an evolved experience that still has the key PES ehthos of skill and realism at its core. Likewise, every other aspect of the game has been totally reworked, including:

Total Control: PES Productions has enhanced the 360-degree passing ratio, offering unprecedented levels of control over every pass, shot, throw-in, through ball and lofted through balls. This allows users to pass the ball into space, and move their play with total freedom. Players must precisely weight their passes and second-guess the runs of their team-mates and exploit their movement. Players even can apply pressure on opponents to force them off the ball.
Shot & Stamina Gauge: In addition to the generic power gauge, the Shot & Stamina meter details the player’s exact level of fitness. Constantly sprinting will affect the player’s movements and will have an adverse affect on his stats, with passes going awry and a loss of pace.
New Defender AI: Defenders now hold their positions naturally, no longer chasing any ball that enters their area; preferring to close down the attacker and force them into a mistake.
Animation and Player Physics: PES Productions has totally reworked every element of in-game animation. These additions will become clear before even kick-off, with the players enjoying fluid, natural movements, with more realistic acceleration and inertia than ever before. The physicality between players is also improved, which was a priority requested in PES forums. Jostling and blocking now looks stunning, while there is a larger variety of convincing tackling styles. Ambient animation also adds immensely to the in-game atmosphere, as players behave realistically when off the ball, and walk and run with a variety of individual styles.
Speed of Play: The new level of control means that PES 2011 enjoys a more considered pace of play, which varies dependent on situations. The game will burst into life as counter-attacks come into play, but players can dictate the pace via slow build up or exploiting available space to surge forward. It is harder to make long runs from midfield, and successful play will depend on making quick passes to make room.
Aesthetics: PES 2010 showcased the best likenesses in a football game, and PES 2011 ups the ante further. Facial animation has been enhanced, but the key advances are over 1000 all-new animations which have been recreated from the ground up using over 100 hours of motion captured footage. Every aspect of player movement has been reworked, with more organic runs, turns, throw-ins, tackles, and interaction. The way players speed up and slow down is also more natural, while replays display elements of motion blur that bring your saved goals to vivid life.
Tactical and Strategy: The sheer number of options available in the PES series has established it as a remarkably flexible simulation, allowing players to stamp their playing style on each match. The PES Productions team has implemented an all new ‘Drag and Drop’ mechanism that can be used in every aspect of team management, not just substitutions or formation changes. These settings are also animated to promote better understanding of the plays that have been altered.
Feint settings: PES has always offered a wide range of subtle skills, feints and turns, but PES 2011 allows users to map their favourite move sequences to the right stick, making them more accessible than ever before.
Master League Online: Master League will offer an all-new challenge, as users are invited to try their hand against other managers online. PES 2011 will mark the online debut for its much-loved Master League element, with players bidding against each other for the world?s best players, and attempting to build a squad that can compete with the best against online peers all over the globe.
PES 2011 also features a myriad of smaller additions, all designed to enhance the overall experience. The game’s difficulty level has been upped thanks to the greater control on offer, while new camera angles showcase the game’s stunning visuals and animation. Likewise, in accordance with the strong wishes of the fan base, both referees and goal keepers have been improved in both aesthetic and AI terms, while an all-new commentary process has been implemented that offers a better and less repetitive overview of the proceedings.

The game will also see the return of Lionel Messi – arguably the greatest player in the modern game – as its cover star, and the expansion of its UEFA Champions League and UEFA Europa League elements, and the addition of the Copa Liberadores, South America’s most influential and important club-based competition.

“This is just the tip of the iceberg for PES 2011,” concluded Murphy. “We have some significant announcements still to come regarding game modes and gameplay functions. The first footage of the new game perfectly showcases the new animation and freedom elements that beat at the heart of the new game. We are confident that PES 2011 will both surprise and delight football fans. They are going to have to relearn how they play, as this is a very different game, but I am confident it will blow them all away.”

PES 2011 will be released for PlayStation®3, Xbox 360, Wii, PlayStation®2, PSP (PlayStation®Portable), and PC-DVD in the Autumn.

All copyrights or trademarks are the property of their respective owners and are used under license.

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红色部分是游戏的特点....

大家可以利用翻译网站或工具翻译查看!!!


作者: ztseven    时间: 2010-5-4 22:00
沙发
作者: jenfi_lau    时间: 2010-5-4 22:02
板凳吗?
作者: robinapple    时间: 2010-5-4 22:02
希望不是又一次失望大于希望...
作者: daliu122    时间: 2010-5-4 22:03
和2010有什么不同。。。。
作者: rockyou    时间: 2010-5-4 22:07
不是有人发过了么?说是假的
作者: unknownx    时间: 2010-5-4 22:07
这个都不好说,不过看上去大概图像引擎还是现在这个,就看动作引擎了
作者: daca    时间: 2010-5-4 22:07
希望K社 干的漂亮点
脸型再多一点 最重要是德甲授权
作者: beibeijia    时间: 2010-5-4 22:08
假的吧.......
作者: lixincumt    时间: 2010-5-4 22:08
期待~~~~
作者: hongzhi911    时间: 2010-5-4 22:09
支持下························
作者: xiongwei    时间: 2010-5-4 22:13
看着舒服点。
作者: likeff8    时间: 2010-5-4 22:14
这里真有意思。。真的说成假的,假的说成真的
作者: Game    时间: 2010-5-4 22:14
期待更多惊喜...........................................
作者: ling581    时间: 2010-5-4 22:16
这次动作看得自然点。。
作者: 可持续发展    时间: 2010-5-4 22:17
这个    有点像真的哦:bz35:
作者: postman    时间: 2010-5-4 22:22
看看
作者: star357    时间: 2010-5-4 22:24
又是梅西
作者: yjn2007    时间: 2010-5-4 22:26
本帖最后由 yjn2007 于 2010-5-4 22:28 编辑

期待超大的动态捕捉 但是说的不细 表面官方话
作者: j83888720    时间: 2010-5-4 22:33
是不是真的哦
作者: 290192557    时间: 2010-5-4 22:43
坐等~
作者: minyunxin    时间: 2010-5-4 22:46
我只想跑动姿势好看点。
作者: 梦杰    时间: 2010-5-4 22:55
讨厌作秀,直接做好了,还搞个慢动作,实际看不出啥来。
作者: wangzz07    时间: 2010-5-4 22:56
看上去很美好
作者: zzlsgjzx    时间: 2010-5-4 23:02
继续pes5
作者: hb1988    时间: 2010-5-4 23:04
等吧!
作者: airlines1222    时间: 2010-5-4 23:06
等游戏真实视频啦
作者: chriscai    时间: 2010-5-4 23:06
这梅西的动作看起来不错,要是每个球员都是这样的真人捕捉技术引入,看来会是颠覆的一代
作者: liuyistorm    时间: 2010-5-4 23:06
把裁判系统改了就OK了
作者: lienming    时间: 2010-5-4 23:08
回复 1# coolless


    好,谢谢LZ
作者: littlewater    时间: 2010-5-4 23:09
据说2011修正玩家提出的一切BUG,不知是否属实
作者: littlewater    时间: 2010-5-4 23:09
纯支持
作者: torres09    时间: 2010-5-4 23:10
动作很奇怪。。。
作者: 战栗袭心    时间: 2010-5-4 23:15
这个视频绝对是家用机平台的,PC版的想都不要想,一如既往的垃圾
作者: Winning-11    时间: 2010-5-4 23:17
华而不实?有待验证!
作者: fevernov    时间: 2010-5-4 23:23
动作越来越潇洒了 :bz36:
作者: ivyuu    时间: 2010-5-4 23:30
total free。。。拭目以待吧
作者: 佛狼    时间: 2010-5-4 23:31
好消息!!!!
作者: liuxiaokun    时间: 2010-5-4 23:35
也不期待什么了,只要裁判和电脑AI别太差就好了
作者: andy34294321    时间: 2010-5-4 23:48
还是没太大的进步空间·
作者: nicholassn    时间: 2010-5-5 00:01
求翻译
作者: coolless    时间: 2010-5-5 09:55
总量控制:PES的制作,增强了360度的合格率,提供了每一个传球,控制了前所未有的水平开枪,扔中,通过球通过球放样。这允许用户通过进入太空球,然后将其与完全自由发挥。玩家必须精确的传球和重量第二猜想他们的队友的运行,并利用他们的行动。玩家甚至可以适用于对手施加压力,迫使他们离开球。
铅球和耐力计:除通用动力计,铅球和耐力米详情球员的体能确实水平。不断冲刺会影响球员的运动,将会对他的数据不利的影响,并通过出了错和节奏的损失。
新的守护者艾:现在持有的立场捍卫自然,不再追逐任何球,进入他们的领域;宁愿关闭攻击,迫使他们到一个错误。
动画和播放器物理:PES的制作,完全改造的每一个游戏中的动画元素。这些增加将会变得清晰之前,甚至开球,流体与享受,自然运动,更具有现实加速度和惯性比以往任何时候球员。球员之间的形体也有所改善,这是在PES的论坛上要求优先权。拥挤和阻塞现在看起来令人震惊,而有一个令人信服的处理风格更多样化。动画还增加了环境极大地在游戏中的氛围,而球员的表现时,切实把球,然后步行和开办的个人风格不同。
速度播放:对照新的水平意味着,2011年聚醚砜享有的发挥,这取决于不同的情况进行更多考虑的步伐。这场比赛将闯入作为反击生活发挥作用,但玩家可以通过口述缓慢建立或利用现有的空间,奔腾的步伐。这是很难从中场作出长期运行,并成功将取决于决策发挥快速传递,使空间。
美学:聚醚砜2010年展示了一场足球比赛的最佳肖像,和PES 2011 UPS的赌注进一步。面部动画已得到增强,但关键的进步超过1000全新已重新从头开始超过100小时使用的运动画面拍摄动画。每一个球员的跑动方面已经返工,更多的有机运行,转弯,掷项,铲球,和互动。球员的方式加快和减慢也更加自然,而录象显示模糊的运动元素可以带给您保存的目标,以生动的生活。
战术和战略:在选择PES的一系列的数量之多,已成为一个非常灵活的模拟它,让玩家在每场比赛的邮票的演奏风格。 PES的制作团队已经在实施了所有新的'拖放'机制,可以用来在团队管理的每一个方面,而不是替代或形成的变化。这些设置也动画,以促进更好地已经改变次的理解。
假动作设置:PES的一贯提供了微妙的技巧,假动作和曲折广泛,但2011年聚醚砜允许用户自己喜爱的移动序列图的权利棒,使他们比以往任何时候都更容易。
大师联赛在线:硕士联盟将提供一个全新的挑战,因为用户被邀请尝试对网上的其他管理者他们的手。聚醚砜2011年将迎来其首次在网上大受欢迎与对世界其他各?投标大师联赛球员组成部分,最好的球员,并试图建立一个球队,可以与同龄人对网上的最佳竞争全球各地。
PES的2011年还具有较小的增加无数,旨在提升整体经验。游戏的难度已经调升了政府提供的更大的控制下,而新的镜头角度展示游戏惊人的视觉效果和动画。同样,按照球迷的强烈愿望,裁判和守门员都已经改善,审美和人工智能方面,而一个全新的评论程序已经实施,提供了一个更好的程序,减少重复的概述。
作者: yanqy2000    时间: 2010-5-5 09:57
2011来了。估计10月份吧。
作者: coolless    时间: 2010-5-5 10:07
Likewise, in accordance with the strong wishes of the fan base, both referees and goal keepers have been improved in both aesthetic and AI terms, while an all-new commentary process has been implemented that offers a better and less repetitive overview of the proceedings.

同样,按照球迷的强烈愿望,裁判和守门员都已经改善,审美和人工智能方面,而一个全新的评论程序已经实施,提供了一个更好的程序,减少重复的概述。

终于提到了 裁判 门将 和 球员AI的问题...
作者: 保羅·馬爾蒂尼    时间: 2010-5-5 10:20
除了期待还有什么
作者: franco    时间: 2010-5-5 10:33
惯性,延迟,比赛节奏都有所改进,但是没有提到裁判问题。细节上改进比较多,整体上感觉改进不大!
作者: coolless    时间: 2010-5-5 10:36
回复 47# franco


    Likewise, in accordance with the strong wishes of the fan base, both referees and goal keepers have been improved in both aesthetic and AI terms, while an all-new commentary process has been implemented that offers a better and less repetitive overview of the proceedings.

同样,按照球迷的强烈愿望,裁判和守门员都已经改善,审美和人工智能方面,而一个全新的评论程序已经实施,提供了一个更好的程序,减少重复的概述。

终于提到了 裁判 门将 和 球员AI的问题...
作者: zzchen    时间: 2010-5-5 10:46
图像引擎 , 动作引擎了 有没 裁判引擎啊? 改改!
作者: bbm    时间: 2010-5-5 10:56
我自己的理解:
1、Total Control: PES Productions has enhanced the 360-degree passing ratio
360度系统得到加强,也就是可以任意方向传球。
This allows users to pass the ball into space, and move their play with total freedom
允许用户传球到空间,让它们完全自由
Players must precisely weight their passes and second-guess the runs of their team-mates and exploit their movement
球员必须准确的控制传球力量,并且要判断对友的跑动和利用他们的移动
这个很好啊,我喜欢,传球找位置,不再是找人了。:bz3:
2、Shot & Stamina Gauge  
Constantly sprinting will affect the player’s movements and will have an adverse affect on his stats, with passes going awry and a loss of pace.
我没理解错的话,体力槽学fifa了。持续的冲刺会影响球员的移动能力,传球会歪、步伐会乱,喜欢靠kaka,每系、c罗等无限冲刺的,要失望了。:bz38:
3、New Defender AI:
Defenders now hold their positions naturally, no longer chasing any ball that enters their area; preferring to close down the attacker and force them into a mistake.
防守现在守他们的位置了,不再是追球防守了。更喜欢逼近进攻队员,迫使他们犯错。
这个好象早就在说,一直没看到,今天看到说2011里是这样了(忽悠???),那么以后按x枪球,它会有个判断,也就是更准确被:bz38:
作者: coolless    时间: 2010-5-5 11:37
回复 49# zzchen


        Likewise, in accordance with the strong wishes of the fan base, both referees and goal keepers have been improved in both aesthetic and AI terms, while an all-new commentary process has been implemented that offers a better and less repetitive overview of the proceedings.

同样,按照球迷的强烈愿望,裁判和守门员都已经改善,审美和人工智能方面,而一个全新的评论程序已经实施,提供了一个更好的程序,减少重复的概述。

终于提到了 裁判 门将 和 球员AI的问题...

裁判还是提到了的
作者: edison8822    时间: 2010-5-5 11:41
完了。又见到我的(母语)了
作者: 不死妖人    时间: 2010-5-5 11:47
这个    有点像真的哦
作者: jimmer    时间: 2010-5-5 11:52
看了...很期待啊
作者: NikoBear    时间: 2010-5-5 11:53
眼花缭乱
作者: chriscai    时间: 2010-5-5 12:37
详细精确的全文翻译什么时候有?
作者: wxsawf    时间: 2010-5-5 12:44
不像是真的
作者: WRCKimi    时间: 2010-5-5 13:08
支持实况足球2011
作者: PoPo63    时间: 2010-5-5 14:22
看不出个所以然
作者: xiehui8812    时间: 2010-5-5 14:50
qidai期待、、、、、
作者: 国庆60年    时间: 2010-5-5 16:27
这个短裤比以前都有改进,不再像以前那样的篮球短裤一大个了,呵呵小小的   很棒!!!期待啊!




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