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标题: 第一波PES2016新闻(附Erik Bladinieres访谈摘要) [打印本页]

作者: 亻桀其斤    时间: 2015-4-27 11:23
标题: 第一波PES2016新闻(附Erik Bladinieres访谈摘要)
本帖最后由 亻桀其斤 于 2015-5-8 01:24 编辑

Silvio Luiz remains PES 2016 Brazilian Portuguese commentator

第一波PES2016新闻(附Erik Bladinieres访谈摘要) 第一波PES2016新闻(附Erik Bladinieres访谈摘要)

第一波PES2016新闻(附Erik Bladinieres访谈摘要) 第一波PES2016新闻(附Erik Bladinieres访谈摘要)


wishlist
第一波PES2016新闻(附Erik Bladinieres访谈摘要) 第一波PES2016新闻(附Erik Bladinieres访谈摘要)

“I don't give a damn for any damned Kojima. Silent Hills cancelled means more 3.5 million in the vault of PES2016 FUCK YOU Kojima_Hideo”

“So new details of PES2016 will be after the Champions League Final according to PESaurios2 podcast with ErikBladi”

“Accreditation for E3 2015 approved! I will try from here and the channel informing about the news from FIFA16 & PES2016”
第一波PES2016新闻(附Erik Bladinieres访谈摘要)

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Interview with Erik Bladinieres talking about licenses and PES 2016!
第一波PES2016新闻(附Erik Bladinieres访谈摘要)
第一波PES2016新闻(附Erik Bladinieres访谈摘要)
Erik Bladinieres began at Konami as Latin American Director of Pro Evolution Soccer where he managed large licenses as liberators Cup and Recopa Sudamericana,. Today promoted, he finds himself in the position of global Director of Pro Evolution Soccer and will surely continue with your great work.
In the interview conducted by members of the pesaurios Erik Bladinieres spoke on various topics and between them the UEFA leagues licenses and Erik stated again that the Champions League, Europa League are exclusively from Konami and will remain so.
Another novelty is that Erik said we have great surprises about new licenses for Pro Evolution Soccer 2016
Erik Bladinieres 开始在科乐美担任职业进化足球拉丁美洲主任,在那里他管理解放者杯和超级杯这样的大型授权。伴随今天的晋升,他发现自己在职业进化足球全球总监的位置,肯定会继续与你们伟大的工作。在pesaurios成员带领的采访中 Erik Bladinieres 谈及各种主题和欧足联联赛授权中,Erik 再次声明欧洲冠军联赛、 欧罗巴联赛仍将由科乐美独占。另一个新奇之处在于 Erik 说关于新的PES2016授权我们有很大的惊喜




第一波PES2016新闻(附Erik Bladinieres访谈摘要)
The PES 2015 booth at E3 2014










作者: klossnake5    时间: 2015-4-27 11:38
终于开始有消息了!希望今年西甲球场能重新得到授权
作者: Marco_    时间: 2015-4-27 12:55
期待~~~~
作者: dzd1986    时间: 2015-4-27 14:33
德甲有授权了?
作者: dean.shaw    时间: 2015-4-27 14:53
多多益善。。。。。。。。。。。。。。。。。。。
作者: LYNYN    时间: 2015-4-27 14:58
只要有欧冠,我费内巴切重回实况就没有大问题了。
作者: josezou    时间: 2015-4-27 15:04
wutao810103 发表于 2015-4-27 14:27
感谢楼主分享信息,授权有欧冠就够了,冠军欧洲的感觉FIFA永远也不会懂

其实FIFA也有欧冠,只不过没单独的欧冠模式选,集成在绿茵传奇和经理模式里面罢了

作者: josezou    时间: 2015-4-27 15:06
我就希望加上德甲联赛结构,哪怕你全是假的都没关系,这样未来打大补时只需像英超那样在现有的结构队伍上添加授权补丁即可不用改联赛结构,这样正版打德甲授权大补也能联机对战了,如果可乐妹敢这么做,我一定入正
作者: ×Fox×    时间: 2015-4-27 15:22
能加入德甲就满足了
作者: LYNYN    时间: 2015-4-27 17:21
josezou 发表于 2015-4-27 15:06
我就希望加上德甲联赛结构,哪怕你全是假的都没关系,这样未来打大补时只需像英超那样在现有的结构队伍上添 ...

主要是没有球员工会授权,其实英超只有曼联授权,但其他球队至少是真实球员。而德甲有拜仁沙尔克勒沃库森三支呢,但没有工会授权,导致如果有其他球队连名字都得是假的。

作者: C.Ronaldo【7】    时间: 2015-4-27 18:58
期待更多的惊喜
作者: mingjun922    时间: 2015-4-27 20:07
年年岁岁花相似~
作者: josezou    时间: 2015-4-27 20:48
LYNYN 发表于 2015-4-27 17:21
主要是没有球员工会授权,其实英超只有曼联授权,但其他球队至少是真实球员。而德甲有拜仁沙尔克勒沃库森 ...

那没关系,只要做出德甲的结构,名字改2个字母看起来像就行,现在正版15比如打上阿飞3.0及后续的那哥们加入了德甲的正版大补,由于德甲没有单独的位置替换的是虚拟联赛,导致在联机时会被自动屏蔽,所以我说不管你德甲有没有授权,钻空子把这个结构做出来就行了,手机版的realfootball就是这么干的

作者: lxtangh147    时间: 2015-4-27 20:52
国足有授权吗

作者: 无解梅西    时间: 2015-4-28 02:42
期待
作者: 亻桀其斤    时间: 2015-4-28 10:29

PES 2016: OFFICIAL News! There will be no more updates for Brazilian League in PES 2015 and much more!


Hello guys!

Following our publishing line, where I've longed to bring news, based on real sources, existing concrete, and preferably, this world ... kkk.

Come share with everyone an interview, made by Antonio Leon (Youtube Channel: Hablando Con PESaurios). With nothing more, nothing less: Erik Bladinieres (Global Director of soccer and Konami's strategic analysis).

Even knowing how are these interviews, because usually are filled with slippery responses, where we learned of many details. This time we have several relevant information and enlightening.

The interview comes in handy, because we went through a time of transition, where Scuttlebutt on duty, speculators, philosophers based on fictitious facts, take advantage to talk about anything, that suit them.

As the interview is in Spanish, I will do the contextualization of the conversation, making my considerations, when you find pertinent. I will highlight my comments in italics.

But let's cut to the Chase, because we have a lot!
PES 2016: 官方新闻 ! PES2015的巴西甲级联赛将不再更新和更多 !


你好,伙计们 !

之后我们出版的线,在那里我一直都想带来消息,基于真实来源、 现有混凝土和优选的是,这个世界......KKK。

来和大家一起分享的面试,做由 Antonio Leon (Youtube 频道: Hablando Con PESaurios)。与而已,没什么少: Erik Bladinieres (全球足球和科乐美的战略分析主任)。

甚至知道怎样这些访谈,因为通常充斥着滑溜溜的反应,在那里我们学到的很多细节。这一次我们有几个相关的信息,而且富有启发性。

接受采访时派上用场因为我们经历了转型期,时间,小道消息上责任、 投机者、 哲学家以虚构事实为依据,利用来谈论任何事情,适合他们。

随着面试的是西班牙,我会做的情境化的交谈中,使我的考虑,当你找到相关。我将重点介绍我用斜体印出的评论。

但让我们切入正题,因为我们有很多 !



作者: 亻桀其斤    时间: 2015-4-28 10:42
本帖最后由 亻桀其斤 于 2015-4-28 03:43 编辑

The interview starts with Leon asking Erik, how he sees the current scenario of PES 2015?
面试一开始 leon Erik,问他如何看待目前情况下的PES 2015 ?


Erik responds that after a tough year with PES 2014, is very happy with the situation of the game. And that after 7 working at Konami, never noted a surprise so good, as the eye in PES 2015.

It goes totally against with the gossip that PES spent a hard time, in terms of sales or the alleged dissatisfaction of one or another market. As it can be right, that the position in which Erik occupies, when he speaks in a pleasant surprise, he is speaking of good financial return for Konami. It is clear that Konami is not swimming in money, but apparently PES 2015 gave a tranquility to work following the game.
Erik 响应后与PES2014,艰难的一年是很满意这场比赛的情况。并后 7 在科乐美,工作永远不会注意到不如PES2015眼睛好,一个惊喜。

这是完全违反了 PES 度过困难时期,在销售或一个或另一个市场的指称的不满的流言蜚语。因为它可以正确,位置在哪 Erik 占据了,当他说话的一个令人愉快的惊喜,他说的好的科乐美的财务回报。很明显,科乐美不是钱,在游泳,但显然 PES 2015 给了一份宁静上班在比赛后。

Licenses!

Then Erik is asked about the rumors that rolled over the last few weeks, where he speculated a possible loss or license Division of the main continental competitions (Champions League, Uefa League, Libertadores and Sudamericana).
授权!

然后 Erik 询问过去几周里,在那里他推测可能的损失或主要洲际比赛的授权联赛 (冠军联赛、 欧洲联赛、 南美解放者杯和 Sudamericana) 的谣言。

So to be asked whether such competitions would remain for many years? Erik responds that it cannot claim that "for many years". But today, such competitions are Konami's exclusives.

However, Erik continues talking about the subject and says at E3 we know more details about the topic. But what may be ahead is that one of the priorities for the PES 2016, are the licenses. Not only that, but mainly for NEW LICENSES!

Erik still emphasizes, that more than ever before, this will be one of the priorities. And we fans can rest easy, because we have the best licenses, we have never seen before.

Yeah guys, this topic was exciting, especially this late. I took up care to review several times, not to commit mistakes. Because we all know that if Konami fill that gap with respect to some licenses, there won't be anybody. However gave it to realize that Konami has to keep an eye on the renovations of the continental competitions, for sure, that the desire to get them out of the game by EA is great.
所以要问是否这样的比赛会很多年?Erik 响应它不能声称"很多年"。但是今天,这类竞赛科乐美的独家新闻。

然而,Erik 继续谈论的话题,说在 e3 展我们知道这个话题的更多细节。但未来可能是什么是 PES 2016 年的优先事项之一是授权。不仅如此,但主要是为新的授权 !

Erik 仍然强调,比以往,这将是优先事项之一。我们的球迷可以高枕无忧,因为我们有最好的授权,我们从未见过。

是啊伙计们,这个话题很兴奋,尤其是这么晚。我拿起保健审查几次,而不是犯错误。因为我们都知道,如果科乐美填补这一空白对某些授权,不会有任何人。然而给了它实现科乐美有肯定的洲际比赛,翻修的留意,渴望摆脱由 EA 游戏是很大。


But what about the Brazilian League, will still got it, will move in something, even in PES 2015?

Erik feels that it is important to remember that the problems that occur with the League, were due to the disorganization of Brazilian football. And was very clear in saying that in 2015, nothing will be stirred. However stressed that the Brazilian League is very important for Konami and one of his priorities.
但是巴西甲级联赛怎么样,仍然会得到它,将移动的东西,甚至在 PES 2015 年吗?

Erik 认为重要的是记住与同盟,出现的问题是巴西足球的瓦解。非常明确地说,到 2015 年,没有什么将被唤醒。然而强调巴西联赛是非常重要的科乐美和他的工作重点之一。


Yes my friends, who still dream of an update of the Brazilians in 2015 PES casts, you can forget it. In my opinion the big mistake of Konami, was hitting the hammer in saying that we would have the complete League. But I am convinced that the League is really of much interest to the company, not because we think prettiest, but because I really enjoy and consume the product of the company.
是我的朋友,仍然更新巴西人的梦想在 PES2015强制转换,你可以忘掉它。在我看来科乐美的大错误,对击锤说我们会有完整的联赛。但我确信联盟真的是非常感兴趣的公司,不是因为我们认为最漂亮,而是因为我真的很享受,消费公司的产品。


Still about licenses, but this time, related to STADIUMS.

When asked about the inclusion of generic stadiums or not (including Brazilians). Erik speaks following working to improve such questions, but does not go into details.
还是关于授权,但这一次,与场馆相关。

当被问及列入通用体育馆或不 (包括巴西人)。Erik 讲话后致力于改善这类问题,但不深入细节。


In my opinion he gave one hell of a coiled, either because she didn't want to talk to or because there's nothing close. So for this aspect, we will have to wait for E3, so we know if we have the return of old stadiums and or the inclusion of new licenses. Not to mention the question of stadiums, which in this interview, wasn't even mentioned.

However, Jose Pesforever (partner of interview) makes a caveat, in which we also have to agree. "PES 2015 is the version of the game, what else do you have a license, when we refer to the Championships and teams".

And as we know, these contracts are not closed for only a year. This leads us to believe that this line of licensing will be maintained, and that way we can have hope, that in terms of licenses, we will have a PES 2016 show de bola. And even if it's not doing a lot of issue for u.s. Leagues, Polish, Greek and so forth. I know that some of these are important to the representativeness of the game, in their respective countries.

But Erik had to point out that such issues are laborious, is on the issue of negotiations or in the construction aspect of the game. Right now he leverages to give a pinprick in competition, saying that in the case of PES, points of interest (not only combines in itself), but also of players and teams (Player ID and Team ID) require a great effort of the developers. So as I said, to get more precise information about such issues, we will have to wait the next chapters

在我看来他给了一个地狱的卷,因为她不想说话,或因为没什么所附近。所以这方面的问题,我们将不得不等待 E3,所以我们知道,是否我们有老体育场的回报或列入新的授权。更不用提的问题的体育场,在这次面试,甚至没提及。

然而,Jose Pesforever (合伙人面试) 使一个告诫,在其中我们也不得不同意。"PES2015是版本的游戏,还有什么你有执照吗,当我们提到的锦标赛和团队"。

我们所知,这些合同不关闭的只有一年。这使我们相信,将维持这条线的牌,这样我们可以有授权,我们会显示 de bola PES 2016 的希望。而即使它不是很多美国联赛、 波兰语、 希腊语和等等的问题。我知道其中一些重要的游戏,在其各自国家的代表性。

但 Erik 不得不指出这类问题都费力,是对这一问题的谈判或施工方面的游戏。现在他利用,给在竞争中的一件小事,说在PES,点的情况下感兴趣 (不仅本身的结合),但也的球员和球队 (玩家 ID 和组 ID) 需要的开发人员的努力。所以正如我说,要获得更精确的信息,关于这样的问题,我们将不得不等待下一章







作者: 亻桀其斤    时间: 2015-4-28 10:47
本帖最后由 亻桀其斤 于 2015-4-28 03:29 编辑

PES LEAGUE

When asked about the League, Erik feels that it is important to emphasize that this year was the first time we had the opportunity to have a 100% global tournament. Where all follow the same rules and have the same chance to be champion. Before then the League changed its rules every year and did not have a standardization.
PES 联赛

当问及联盟,但是 Erik 认为重要的是强调今年是我们第一次的机会,100%全球锦标赛。在那里所有遵循相同的规则,并有同样的机会,要成为冠军。在那之前,联盟每年改变了规则,并没有标准化。


Leon seizes the issue and question about the issue of cheaters, especially Latin American (according to him). And if Konami thinks about doing some special regulation for these scammers? (I've always been curious to know if it really is! And if occurs, if it's a cultural issue or by bad connections that possess).

But, according to Erik regulation will be the same for everyone. Because it was a big fight to standardize it and now can't go back in time. In its reply, Erik takes to say that Brazil, which he said is the STRONGEST COUNTRY, WITHIN the PESLEAGUE, had many problems at the beginning, to adapt. But in the end, it all worked out.

But according to Erik, several players were banished from PESLEAGUE, for not having a proper conduct. And of course, took to say those old phrases "we will continue working."

In my opinion the PESLEAGUE was a ball deep inside of Konami. This Championship, perfected, can become a very strong brand of PES. Mainly on the issue of score, because by what followed, those who have reached the finals, had to devote a good portion of his time, for being there. As it is not done the Ranking of myClub, where man reaches the top and practically doesn't play, to not lose positions. On PESLEAGUE, if you don't play you plummets! So the League on many occasions privileges, not just who is the best, but who's the best and who play much (quantity).
莱昂占领问题和问题有关的问题的骗子,尤其是拉丁美洲 (据他说)。和如果科乐美认为做这些骗子的一些特别规定吗?(我一直好奇地想知道如果它真是 !如果发生,如果它是一个文化问题,或拥有的坏连接)。

但据 Erik 监管将每个人都一样。因为它是大吵一架,规范它,现在回不去的时间。在其答复中 Erik 需要说巴西,他说是最强大的国家,在 PESLEAGUE 内之初,就适应了很多问题。但归根结底,这一切了出来。

但据 Erik,几名球员被逐出 PESLEAGUE,因未有适当的行为。当然,带着说那些老短语"我们将继续工作"。

在我看来 PESLEAGUE 是一个球科乐美内心深处。今年的锦标赛,完善,可以成为非常强大的品牌的 PES。主要问题的分数,因为什么之后,那些已进入决赛,不得不把他的时间,在那里很大一部分。因为它不是的 myClub,在那里男人到达顶部,和几乎不玩,不失去职位的排名。在 PESLEAGUE,如果你不玩你骤然 !所以同盟在很多场合特权,不只是是最好的但谁是最好的谁扮演多 (数量)。


Trademark disclosure

When asked about the campaigns of the brand (shirt, long socks of Spanish League players, etc.). Erik said that in light of recent years, PES is slowly taking its space back. Because Konami's strategy is to invest not only in massive campaigns, but mainly in the public who really like the game.
商标信息披露

当被问及的运动品牌 (衬衫、 长袜子的西班牙联赛的球员,等等)。Erik 表示鉴于近年来,PES慢慢地采取其空间回。因为科乐美的策略是投资不仅大规模活动中,但主要是在真的很喜欢这个游戏的公众中。


For me it is clear that in this respect Konami wants, first ensure your audience and then leave for new followers. Of course, in how much she also their supporters, new followers will emerge. I think that a sensible attitude, because Konami cannot and I think there's no way (even Money), out shotgunning, buying everything and everyone, to play your game, as does competition.

I get very angry when I can't find Konami marking present in some events, but sometimes stop and think, how it must involve big money. And I don't know if Konami has this feature.

Weekend, ends the exhibition of videogame Museum, here in Recife. I gives a last there, to kill Miss and see if there's anything of PES, to bring pro blog. But man, I can tell already, which has FIFA and PES League, no!
对我来说很明显在这方面科乐美希望,首先确保你的听众,然后离开,新的追随者。当然,在她有多么还他们的支持者,新的追随者会浮现。我认为一个理性的态度,因为科乐美不能,我认为有的 shotgunning,没有办法 (甚至钱),购买的一切和每一个人,玩你的游戏一样的竞争。

我很生气,当我不能找到科乐美标记目前在一些事件中,但有时停止并认为,如何,它必须涉及大笔的钱。而且我不知道是否科乐美具有此功能。

周末,结束游戏博物馆,这里在累西腓的展览。我给在那里,最后一次杀死小姐,看看是否有什么pes,使临博客。但是老兄,我可以告诉已经不具有FIFA和PES联赛 !








作者: 亻桀其斤    时间: 2015-4-28 10:51
本帖最后由 亻桀其斤 于 2015-4-28 03:21 编辑

Gameplay

On this point, there's no score Erik something. Just mentioned that Konami is aware of the demands of the communities, and that follows working firm, to put them into practice.
游戏玩法

在这一点上,双方均未得分 Erik 的东西。刚才那科乐美意识到需求的社区,并遵循公司工作,以把它们付诸实施。


This is an aspect that really he doesn't have as much talk as it is not he who develops the game. Then gameplay, as its name says, just playing. We know, if it's the base of the 2015 improved (I believe it is) or we will have more drastic modifications.
这是真的,他不会有议论纷纷,因为它不是他开发这个游戏的人的一个方面。然后游戏,作为它的名字说,只是玩。我们知道,如果它是 2015 年改善的基础 (我相信它是) 或者我们会有更大幅度的修改。



More News?

When asked, if after 20 years of the franchise, we will have news on PES 2016? Erik stands out that is very pleased by the date and that certainly we will have new products, some exclusives, others in commemorating the date.
更多的消息吗?

当被问及,如果经过 20 年的专营权,我们将会有消息 PES 2016 吗?Erik 脱颖而出,很高兴按日期和那当然是我们会有新的产品,一些独家新闻,别人在纪念日期。

ATTENTION! It reinforces, saying never, within those 20 years, we had so many things, in terms of game content, communications, emotions, like game in the next version of the game. This commemorative date of 20 years will be very important, to solidify the franchise and give a result in the next few years.
If I was thrilled with the previous paragraphs, what to say this. It remains to be seen what he calls the communications? He stayed until his release, but made a point of putting the word literally, without trying to interpret it. Will we have greater immersion in the communities and in the forms of interaction between the players? But in fact, the words of Erik, are encouraging. At least for me! It was asked, but Erik said that at this moment, I can go into detail.
注意 !它加强了,从来没有,说那些 20 年内,我们有那么多的事情,对游戏内容、 通讯、 情绪,就像游戏中的下一个版本的游戏。20 年这个纪念日期将是非常重要的是,巩固专营权,并在未来的几年中给出的结果。
如果我是无比兴奋与前面的段落中,说这什么。它仍需拭目以待他所谓的通信吗?他一直呆到他的释放,但强调了一点,将这个词从字面上,而不试图解释它。在社区和玩家之间的交互形式,我们将有更多浸泡吗?但事实上,Erik,字是令人鼓舞的。至少对我来说 !有人问,但 Erik 说: 在这个时刻,我可以去到细节。













作者: 亻桀其斤    时间: 2015-4-28 10:56
本帖最后由 亻桀其斤 于 2015-4-28 03:18 编辑

More details about PES 2016!

Leon follows asking if we will have more details about PES 2016, even before the E3. Erik says Yes, because some promotional actions are programmed in the game. And asks us to be attentive to UEFA Champions League (6 June). As for Konami to end represents a kind of closure for PES 2015. And that since then Yes, all the attention will be focused on PES 2016.
关于PES 2016年的更多细节 !

利昂跟随询问是否还会有更多细节关于PES 2016 ,甚至在 E3 之前。Erik 说是的因为一些促销行动被编程,在这场比赛。并要求我们要注意到欧洲冠军联赛 (6 月 6 日)。至于科乐美结束代表着一种PES 2015 年关闭。并且,从那以后是的所有的注意力将集中在 PES 2016。


So guys, with the proximity of the end of the Champions, we will have more news. But remembering that the same thick, coming at E3, which will be held 10 days later.
所以伙计们,以接近度年底的冠军,我们将有更多的消息。但是要记得,相同的厚,在 E3,将举行 10 天后。

PES x mobile devices

When asked if there is interest on the part of Konami, in making applications for this type of device (PSVita, smartphone, etc.). Erik responds Yes and that gradually the Konami must deploy some systems of interaction between these devices. E.g. a technician acquired, an app for mobile device, will also be available to another platform, PS3 for example.
PES x 移动设备

当被问及在制作这种类型的装置 (PSVita,智能手机等) 的应用程序方面,是否存在科乐美、 感兴趣。Erik 回应是和逐渐科乐美必须部署某些系统这些设备之间的相互作用。如获得的技术员,为移动设备上,应用程序也将可用到另一个平台,PS3 为例。


Lembando that it refers to interactions and not replacing a deck, for another. As some crazy, mixed up the known preach. That's more than normal, a company within the follow-up to Konami, want to embark on the largest number of possibilities, in order to increase your revenues. And this interaction is perfectly healthy and inevitable.
它是指相互作用而不予更换为另一种的甲板上的 Lembando。作为一些疯狂,混合起来的已知的传道。那是超过正常,科乐美,后续行动范围内的一家公司想要踏上的最大数目的可能性,以增加你的收入。而这种互动是完全健康的不可避免。











作者: 亻桀其斤    时间: 2015-4-28 11:01
本帖最后由 亻桀其斤 于 2015-4-28 03:15 编辑

Online Problems
在线问题
Konami intends to improve the servers?
科乐美打算改进服务器吗?
Erik says that Yes, Konami is working more than ever, to improve this issue. Not only with regard to stability, but with respect to derrubadores.
Erik 说,科乐美的比以往更加努力改善这一问题。不只是使用方面的稳定,但在 derrubadores。


Of course the answer would not be another. But there is a kind of thing that we won't know with the game in hand because it seems that Konami has no effective test, you can simulate the overhead of users, to have a preview if the server will serve or not. What makes me worried, even knowing that Erik is part of the game developer team, is he talking about that on who loses his disconnect PESLEAGUE points.
当然答案不会是另一种。但还有一种东西,我们不会与游戏手知道,因为它似乎科乐美一直没有有效的测试,您可以模拟用户,如果服务器将服务或不有一个预览的开销。让我担心,即使知道 Erik 已游戏开发团队的一部分是他谈,失去了他断开 PESLEAGUE 点。

KKKKK..... Erik, it is in theory. Because in practice, I've lost numerous games on the same mode issues PESLEAGUE per Division. So, this is a point to be well tuned.
KKKKK......Erik,它是理论中。因为在实践中,我已经失去了在相同的模式上的众多游戏问题 PESLEAGUE 每级别。所以,这是要很好优化的一点。


Last but not least, Erik is asked about the graphic quality of PES 2016. Then Jose asks if there will be a graphical evolution, as well as animations of PES 2015 to 2016?

最后但并非最不重要,Erik 问及 PES 2016 的图形质量。然后何塞问,是否将一个图形化的演变,以及到 2015年至 2016 年间 PES 的动画吗?


Erik says that can advance that recently had a sample of PES 2016, in which defined as: SPECTACULAR! And that at E3 we will have the opportunity to prove what he's talking about. Because according to him, in 2016 will be the best PES graphics of all.
Erik 说,可以提前,最近收到了一个样品的PES2016,在界定为: 壮观 !和在 e3 展我们将有机会证明他在谈什么。因为按他的说法,在 2016 年将是最好的PES图形。


Yes my friends, there's no way not to cheer with such information. And unlike last year (since the blog appeared 1 month prior to the release of PES 2015) are we alert, catching everything and comparing what's really confirmed.
是我的朋友,有没有办法不高兴这类信息。与去年不同的是 (因为博客出现在PES 2015 年发布之前的 1 个月) 我们也是警报,捕捉一切和比较什么真的证实。




However, I would like to remind you that this is not the first article, here on the blog. In one of the earliest blog posts, put another interview of him, about to be released. And while not as revealing as the current, many prints placed by him, were fulfilled. However, on occasion I recorded something that he said, in which didn't happen.
然而,我想提醒你这不是第一篇文章,这里在博客上。最早的博客之一,在他即将发布的另一次面试。而不透露的一样,当前,许多印品,由他,被履行。然而,有时我录得东西,他说,这不会发生。


You all remember that the game was released first in the Americas. And that in launching the game came with few stadiums. And in the interview, Erik was asked if there would be the possibility of having more stadiums (via DLC), along with the release of the game in Europe.
你们都还记得这个游戏发布首次在美洲。,在启动游戏附带几个体育场馆。在采访中,Erik 被问是否有更多场馆 (通过 DLC),可能会同时发布在欧洲比赛。


He did not confirm, but left to understand that there would be. When asked about it, he said, after the release, "Tell Me what you think! After the release, we talked! ". Came the launch and had nothing!
他并没有证实,但留下来理解会有。当问及此事,他说后释放,"告诉我你的想法 !发布后,我们谈了!"。来启动和一无所有 !


So guys, contrary to what many think, don't work for Konami. The only thing in common between us is that she makes the game that I love the most.
所以伙计们,与很多人在想什么,不要工作的科乐美。我们之间的共同之处的只是她让我最爱的游戏。


So as I always say, my commitment is with those who follow the blog. And I make a point of bringing facts of the past, to be confronted, because this is one of the purposes of the blog. And could not put the interview, without mentioning that last occurred, months ago.
所以我总是说,我的承诺是与那些跟随博客的人。以一个点的带过去,必须面对事实,因为这是博客的目的之一。可以不把面试的时候,没有提及那最后发生,几个月前。


However, as he himself says in the interview, he is the man responsible for the global strategy of the game. The Japan develops, but all the decisions to hire or not, passing through it. So if I don't trust the guy, who will you trust?
然而,正如他自己在接受采访时说,他是负责全球战略游戏的人。日本开发,但在决定雇用与否,穿过它。所以如果我不相信那个家伙,你会相信谁?


So I'd rather rely on what is being said. But of course, with the eye wide open, to what really happens. And all this will be registered, so that in the very near future, let's see what has been fulfilled.
所以我宁愿靠说了什么。但当然,与广泛的眼睛打开,什么真的会发生。所有这将被注册,以便在不久的将来,让我们看到什么,已经完成。



I found all this information very enlightening. And like I said, it comes precisely at a time when a lot of profiteers, using to say whatever comes to mind.

我发现所有此类信息很有启发。就像我说的它又正好伴随着大量的奸商,用说无论当进入脑海。



作者: we2000    时间: 2015-4-28 15:46
感谢分享~~~~~~
作者: squalljian    时间: 2015-4-28 16:12
“I don't give a damn for any damned Kojima. Silent Hills cancelled means more 3.5 million in the vault of PES2016 FUCK YOU Kojima_Hideo”

为什么要fuck小岛?他跟实况有什么关系
作者: 亻桀其斤    时间: 2015-4-28 17:18
squalljian 发表于 2015-4-28 08:12
“I don't give a damn for any damned Kojima. Silent Hills cancelled means more 3.5 million in the va ...


引用了网上传言,大概是新寂静岭被砍,2016是否依旧FOX引擎存疑这么个意思
作者: gz00791432    时间: 2015-4-29 09:13
亻桀其斤 发表于 2015-4-28 17:18
引用了网上传言,大概是新寂静岭被砍,2016是否依旧FOX引擎存疑这么个意思

小岛秀夫跟K社分手的消息是真的?

作者: 亻桀其斤    时间: 2015-4-29 12:38
gz00791432 发表于 2015-4-29 01:13
小岛秀夫跟K社分手的消息是真的?

完成《合金装备5幻痛》的开发后正式离职

作者: we2000    时间: 2015-4-29 13:11
亻桀其斤 发表于 2015-4-29 12:38
完成《合金装备5幻痛》的开发后正式离职

杰斯兄辛苦,感谢分享最新信息

作者: squalljian    时间: 2015-4-29 15:05
亻桀其斤 发表于 2015-4-28 17:18
引用了网上传言,大概是新寂静岭被砍,2016是否依旧FOX引擎存疑这么个意思

就算小岛走了,fox还是K社的吧,继续用应该不成问题

作者: armizya    时间: 2015-5-3 02:00
期待pes2016出來
那時候我應該在醫院實習了
作者: armizya    时间: 2015-5-3 02:01
再頂一下
作者: we2000    时间: 2015-5-4 10:53
这种帖子应该置顶
作者: vergil8271    时间: 2015-5-5 20:00
授权是硬伤,不然完爆FIFA!
作者: wutao810103    时间: 2015-5-8 16:54
提示: 作者被禁止或删除 内容自动屏蔽
作者: tottilaokang    时间: 2015-5-22 19:48
期待。

作者: Gao9966123    时间: 2015-5-24 09:16
希望在球场的细节上加强: 就边线球来说, FIFA完爆实况. FIFA几乎都是球员跑去捡球, 或球童递球, 画面没有中断的. 而实况多数情况是画面一黑, 也没有球童. 球员自己捡球是有, 可出现的频率太低.
作者: lumn    时间: 2015-5-24 09:46
正版联机需要太大的改进 不然下次绝对不入正了




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