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标题: ◆◆PES2013--伦敦试玩--OPE版(6.14) [打印本页]

作者: 小卜    时间: 2012-6-14 22:46
标题: ◆◆PES2013--伦敦试玩--OPE版(6.14)
本帖最后由 小卜 于 2012-6-15 11:54 编辑

名词解析:OPE是国外一PES论坛www.onlyproevolutions.com
来源:
http://www.onlyproevolutions.com/2012/06/ope-pes-2013-playtest-june-13th.html

◆◆PES2013--伦敦试玩--OPE版(6.14)
文章大意可参考:9楼
I arrived at Konami HQ, with my friend Chris, just before 2pm yesterday afternoon. We entered the building and were greeted by TheBoss from PESFan, as well as the handful of other lucky individuals who had also been invited to the exclusive playtest. Once everyone had arrived, we took the lift up to Konami's floor and walked straight into the playtest room where we were greeted by Jon Murphy.

To begin the afternoon, Jon introduced Manorito Hosoda and Ippei Nio. Hosoda, the Marketing Producer at PES Productions, started off by introducing himself in English. However, he then made his presentation in Japenese, with Nio translating (very well) in English.

The duo explained some of the new-and-improved features that will be in PES 2013; amongst many other things, Performance Training, Football Life, Rival Ranking, Online Play, myPES and the improved La Liga license were all discussed.

Speaking of which, we were told there are "many key licenses" that have yet to be announced for PES 2013. More on that soon!

Jon Murphy then took over the stage and started to talk us through videos showing PES Full Control, ProActive AI and Player ID. The trailers we saw at E3 were very impressive, but actually being there with Jon while he was explaining each new feature in great detail was something really special.

At around 2:30, the PES team had completed their presentations, and we were then told to pick up our pads and play. Unfortunately, I had to play with a PS3 pad as all the Xbox 360 slots had already been taken up. I don't want to start a 360 vs. PS3 debate so I won't go into detail, but let's just say; I'm not a fan of the PS3 controller!

I spent the next hour playing 1v1 matches against Chris switching between Exhibition Mode (Barcelona, Real Madrid, Valencia, Sevilla) and Copa Libertadores mode (Santos, Flamengo, Corinthians, Vasco Da Gama) every few games or so.

Changes were noticeable straight away. Although the graphics looked virtually the same - not that improvements were needed - the gameplay, particularly its slower speed, was very different from PES 2012.

After playing 6 or 7 matches, to my surprise, me and Chris were given the opportunity to interview  Manorito Hosoda and Ippei Nio, with Jon Murphy sat beside us.

In our interview with the Konami trio, here's what we found out:

Speaking about the possibility of introducing a J-League DLC into the series, the PES team said "We have given no consideration to the J-League [in PES]. We don't think European users will be interested."

PES系列不计划加入J联赛,他们认为欧洲人对J联赛不感冒

On Master League improvements. Hosoda asked me for my suggestions and the first thing I said was that there should be less (or none) cut-scenes. Jon and Hosoda agreed with me, saying they were boring and repetitive: "Master League was one of the key elements of Pro Evo in the past. We want to know what kind of improvements to make. Next year, we will remove the cut-scenes".

大师联赛(这里不是照原文翻译):从另外一些文章我了解到,2013会将南美版的大师联赛独立出来


I then spoke about Master League Online and suggested that a salary cap should be introduced into MLO: "That's exactly what we did this year. We [will] set a limit on the salaries."


On a possible return of the Random Selection Match gamemode. "I liked the feature [too]... we're going to revamp the game next year". Hosoda then asked us "is this a popular gamemode?" - myself and Jon Murphy replied with a resounding "yes". Right now, it looks like the gamemode could return for next-gen PES.

随机比赛模式可能在下一代回归

The Speed Merchant player card is still in PES. However, the card shouldn't be a problem now, thanks to the slower gamespeed and the new defending system that's called Response Defending. From the 3 hours I played PES 2013, I agree with this at the moment.

速度之星特技卡依然存在,但速度优势经过调整。游戏速度将变慢,也提到了新的防守系统Response Defending

Konami reveal that "unfortunately", there is no new Edit Mode this year. However, it looks like improvements will be made for next-gen PES.

编辑模式这代没更新,下一代再改善

Talking about Xbox 360 restrictions: "We [Konami] are in discussion with Microsoft to have the same level of editing functions [as the Playstation 3]. If they say yes by the end of the month, we will be able to implement it into PES 2013 - but that is unlikely."

On the option to play 2v2 online on Xbox 360: "We are discussing both [read previous point] issues with Microsoft. We want Microsoft to say yes."

The team admitted they've been working on easier ways to stop superstar players: "Messi and Ronaldo were unstoppable last year. We want to change that."

梅西,c罗等超级球星太过强大,众多玩家都觉得妖人影响了游戏平衡度,因此2013制作人员开始研究通过简单指令让玩家有办法防妖


On manual controls: "Users were hoping for freedom in controls. In the future, we would like to have more manual features, such as choosing which part of the foot to shoot with; the instep, or outstep."

将会添加更多的手动控制元素,例如可以自由选择脚的特定部位射门


On interchangeable (mixing home and away) kits: "I don't understand why that feature disappeared". Hosoda assumed it was a licensing issue.

由于授权限制,没第三球衣和球衣自由组合

Talking about the already-confirmed Spanish stadiums DLC for PES 2013: "The Spanish license we have allows us to reproduce the stadiums in Spain."

西甲球场DLC确认了

We then asked if Konami are planning on more DLC releases for other licensed leagues' stadia. They spoke about Serie A as an example: "Some of the Italian stadiums belong to the government. We want to increase it [licensed stadia] in the future."

其他联赛的部分授权球场未来也将会以DLC形式放出

On match atmosphere and weather: "There is no snow in PES 2013. We'll have a new engine next year. [For next-gen PES], we want to differentiate home matches from away matches, and weather will be an important element of that. Snow will definitely return in 2014."

2014新引擎,2014下雪天气回归,2014主客场气氛会有区别
作者: ykmn006    时间: 2012-6-14 22:53
ope是什么版本?好比win8rp?
作者: 小裤    时间: 2012-6-14 22:53
SF啊!可惜是英文看得懂!
作者: TV足球    时间: 2012-6-14 23:23
求翻译
作者: cuiiln    时间: 2012-6-14 23:36
看不透~
作者: jiansen16    时间: 2012-6-14 23:52
在Konami总部抵达,下午2点前昨天下午,我的朋友克里斯。我们进入了建设和迎接TheBossPESFan,以及少数其他幸运的人,谁也被邀请的独家playtest。一旦每个人都来了,我们注意到抬起Konami的地板,直入的playtest乔恩·墨菲迎接我们的房间里走去。 下午开始,乔恩介绍Manorito细田和一平现象。细田博之,PES制作营销生产者,开始了在英语介绍自己。不过,他随即在他的演讲Japenese现象在英语翻译(很好), 两人解释了一些新的和改进的功能,这将是2013在PES,其中包括许多其他的事情,表演训练,足球生命,对手的排名,在线播放,myPES和改进西甲许可证的所有讨论。 说到这,我们被告知有“许多关键许可证”,还有待宣布2013为聚醚砜。更多不久 乔恩·墨菲然后接手的阶段,并开始谈论我们通过主动AI和玩家ID显示PES的完全控制,视频。拖车,我们在E3上看到的是非常可观的,但实际上与Jon那里,当他在很详细的解释每个新功能是很特别的东西。 在2:30左右,PES队已经完成了他们的发言,然后我们告诉拿起我们的垫和发挥。不幸的是,我不得不用PS3垫播放所有的Xbox 360插槽已经采取了。我不想开始360与PS3的辩论,所以我不会细讲,但我们只能说,我不是一个风扇的PS3控制器! 我花了大约一个小时打1V1比赛反对克里斯之间切换展览模式(巴塞罗那,皇家马德里,瓦伦西亚,塞维利亚)和南美解放者杯模式(桑托斯,弗拉门戈,科林蒂安,瓦斯科达伽马)每隔几场比赛。 变化是明显的直线距离。虽然图形看起来几乎是相同的-没有改善,需要-游戏,尤其是它的速度较慢,是2012年从PES的非常不同。 后打6或7场比赛,让我吃惊,我和克里斯有机会采访Manorito细田和一平现象,乔恩·墨菲坐在我们身边,在我们的KONAMI三人接受采访时,这里是什么,我们发现了: 引进的可能性时J联赛类金刚石成系列,在PES的团队说:“我们已经给无在PES考虑到J联赛,我们不认为欧洲的用户会有兴趣。“ 在大师联赛的改进。细田问我对我的建议,我说的第一件事是应该有(或无)切开场面。乔恩和细田同意,我说他们是枯燥和重复。“大师联赛临埃沃在过去的关键要素之一,我们想知道什么样的改进,使明年,我们将删除截止场面“。 我再约谈到在线大师联赛和建议,最高工资应该可以进入放债人条例介绍:“。这正是我们做今年我们[意志]设置的薪酬限制”。 在1的可能回报随机选拔赛游戏模式。“我喜欢的功能[太] ...明年我们要重整游戏”。细田博之,然后问我们:“这是一个流行的游戏模式吗?” -我和乔恩·墨菲回答一个响亮的“是”。现在,它看起来像游戏模式可以返回下一代PES的速度商人的球员 ​​卡仍然是在PES。然而,该卡不应该是一个问题,现在,由于较慢的gamespeed和新的保卫系统,被称为响应卫冕。从3个小时,我打的PES 2013,我同意这个目前 柯纳米表明,“不幸”,是今年没有新的编辑模式。但是,它看起来像改善将用于下一代的PES。 在谈到Xbox 360的限制:“我们柯纳米]在与微软讨论[PLAYSTATION 3]编辑功能相同的水平,如果他们说是。月底,我们将能够实现2013到PES的-但是这是不可能的“。 在选择在Xbox 360上玩的2V2在线:“我们正在讨论两个[读前一点与微软的问题。希望微软说是“团队承认,他们一直工作更容易的方法来阻止巨星球员:“梅西和罗纳尔多是不可阻挡的,去年我们要改变这种状况”。 在手动控制:“用户希望自由在未来,我们希望有更多的手动功能,如选择拍摄脚下的哪一部分;脚背或outstep的“控制。 在互换(混合主场和客场)套件:“我不明白为什么这个功能消失“。细田假设它是一个发牌的问题,已经确认西班牙体育场馆类金刚石 2013的聚醚砜 侃侃而谈:“我们有西班牙的许可证,使我们能够重现西班牙的体育场馆。” 然后,我们问如果柯纳米上规划更多的类金刚石释放其他许可联赛的球场。他们谈到意甲联赛作为一个例子:“意大利的一些体育场馆属于政府,我们希望在未来增加[持牌场馆]。” 在比赛的气氛和天气:“有没有雪2013在PES我们。明年将有一个新的引擎。对于下一代的PES],我们希望,以区别于客场比赛的主场比赛,天气将成为这一重要元素。雪一定会在2014年返回。“[url=http://www.onlyproevolutions.com/][/url]
作者: 艾回背篼    时间: 2012-6-14 23:53
顶起走!!!!
作者: 我是专业球迷    时间: 2012-6-15 00:02
We'll have a new engine next year. [For next-gen PES],

意味着Fox是在2014了。。。
作者: dianzhang1983    时间: 2012-6-15 00:11
有几点值得玩家关注
梅西,c罗等超级球星太过强大,众多玩家都觉得妖人影响了游戏平衡度,因此2013制作人员开始研究通过简单指令让玩家有办法防妖。
速度之星特技卡依然存在,但速度优势经过调整
360版本的实况有诸多限制,换主机吧。。。
手动控制选择更多,射门,传球的选择空间更精细。
依然没有第三套可选队服,授权限制。
西班牙联赛dlc下载较全面,体育场允许玩家自改。
编辑模式没有更新,等下一代实况。
正在商谈其他联赛授权,dlc会有阶段更新下载。
无雪天,等下一代实况。。。
看球了。
作者: wangjianhui    时间: 2012-6-15 00:52
不错啊
作者: 球胜心切    时间: 2012-6-15 11:01
之前说有有雪现在又没有雪了
作者: minyunxin    时间: 2012-6-15 11:24
看着6L的翻译相当蛋疼。
作者: wekjfbwfls    时间: 2012-6-15 13:34
似乎没啥让人眼前一亮的东西
作者: jzmax2005    时间: 2012-6-15 17:26
又tmd是个过度版。。。.....

  一点诚意都没有. . 编辑模式每年在更新  今年不更新
真不知道 今年有什么可期待的东西. .
销售量这么差 纯属自找的.  
想当年的实况.   主场 客场  气氛绝对看的出来.
人物受伤 重新上场  脚上会有绷带    衣服上有篱笆
   30多场不停的首发  打满全场 可以猝死  
可以在大师联赛里  通过训练调整 状态.  
等等很多可爱的细节.  
  到了.pes2008之后  就完全没有了.
一个个都tmd的僵尸    还爬了这么多年   
     再这么下去  足球系列迟早要垮台
作者: hanszhl    时间: 2012-6-15 17:42
蛋蛋忧伤
作者: 绊猪    时间: 2012-6-15 23:44
来看看新消息
作者: binyul    时间: 2012-6-17 14:11
PES每次出来不都是夸来跨区  结果都差不多
作者: Lucifer717    时间: 2012-6-17 14:30
2014……这又是等待啊




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